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Guus

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A member registered Feb 24, 2023 · View creator page →

Creator of

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Cool game! Gets a little chaotic once you have a big kingdom, I like it though

Hilarious game, I really got a kick out of this one! Great job

Wow really nice game!
Took me a long time to get level 4. Got very close to finishing 5 and lost, but I think with that I did see the whole game. Really nice design, good fit with the theme too. 
The way the ball follows the cursor feels slightly off, it seems to want to go to far to the bottom. Not so much that it wasn't a good experience though. Great work!

Yes, the time crunch is always difficult. Great to hear that you want to expand on it :)
If you want, leave  another reply to this comment thread after you update, I will gladly playtest it again 

Thanks! It was really fun to record also haha

Nice game! I could have used a hint in level 7 that you can keep editing objects even after the launch of the ball, that took me a while haha. Very enjoyable though

Very nice platformer! Enjoyed the voicing :P
Great theming throughout as well. Would have appreciated if you would allow spacebar to jump as well, and maybe the refill of the sportsdrink could be quicker so I don't have to wait to try again. 
Clearly all nitpicks, amazing work!

Before I knew I played 10 waves of this, very nice game! Don't believe it leans into the theme of the jam enough though. Nevertheless great fun.

Nice art!

Nice game, love the relaxed music and robot animations. 
Not sure the extension levels added much depth to the puzzles, but the green box mechanic puzzles were nice, maybe combining that with the extension could make it more interesting. 
Great work!
 

Really nice work! I enjoyed playing all the levels.
you have nice tunes during the title screen, maybe nice to also listen to some during the levels. Also as is you can cheese the green enemies by just sticking to the bottom of the screen. 

All in all really nice game you made here though! lovely aesthetics too!

Yes I agree, we should have implemented checkpoints at the end of the level, so you can immediately start your way back. 


Thanks for playing and leaving a comment <3

Cool estatics! Sometime the warning indicator seems off, which was a bit frustrating. Nice work though!

As much as the GMTK controls are a clever ode to the jam, it would have been a lot easier to play with other buttons

I wish I could impale the enemies with the ladder. Using the ladder to get over the gap is nice level design :)

I like the tunes! I never found the perfect fit sadly, but I did get "So close!"

I finished it, really gourgeous game. 
Maybe the action could have started a little sooner, but it was really enjoyable!!
And very clever level design once it gets going :D

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Great game idea, In the right click level I experienced an issue where sometimes I wasn't able to shoot anymore. I loved riding around on the mopad though. And I think it was great that the bounciness got bigger when you grew the donut thingies, very clever!

Very stylish, well done! Got me wondering if this wouldn't be even more enjoyable to play with mouse controls

Lovely game you got here. I found the controls hard to get used to though. All the more rewarding when I finally did get the jumps though :D

Lovely game, I really enjoyed it. Suprisingly hard to figure some of these out. I like how you the puzzles are build out of so few parts

This game gave me anxiety haha. But I mean that in a good way, I love how intense a little red rectangle can be as an enemy

Ah okay, I suppose I died because of the void at the same time as touching the red body the first time I played, that is why I avoided it after :)

Lovely game, good graphics and funny story. I never managed to get a cake sadly.

Nice game, I especially like the visuals and the smooth controls. Some form of Risk and/or Reward would be nice to add for the gameplay.

Loved everything. Audio, visuals and gameplay. If I am nitpicking I do not enjoy the stationary red glowing body to be avoided, I would have prefered it if it moved to the void like the rest. Very nicely done

Nice new game idea. Too bad that there is no way to win as is. Nice job on the pathing, I can see this turn in to a fun game with some more time :).

Vacuuming was satisfying, but all in all it seemed a little too slow and long. I think the stationary bombs did not provide fun, just annoyance of having to slow down. More moving enemies and more movement options like a dash for yourself could have added a lot more fun. You did a lot in your 3 hours already though, very nicely done. 

The vacuum mechanics felt a bit strange, did not always work. Nice looking game though.

Nice game, adding a sound on collection would have helped with the satisfaction. I would also add + and - to the empty bag price and buy options respectively. Nice work for the dev time though!

Great game! That stress when you almost have the meter full and just need that one more parry, I found it thoroughly enjoyable. 

Very enjoyable game, particularly the ending. Great Audio work!

Thanks for the feedback :). I agree turning the bar Red or something similar would be helpful!

That was helpful! Nice work :)

Nice game! It was satisfying to hit the enemies with the asteroid at the start. I did find myself shooting the enemies themselves with the gun once things got more hectic though. Maybe an enemy that can only be killed by asteroids? 
Loved it thanks!