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A member registered Feb 24, 2023 · View creator page →

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Ah okay, I suppose I died because of the void at the same time as touching the red body the first time I played, that is why I avoided it after :)

Lovely game, good graphics and funny story. I never managed to get a cake sadly.

Nice game, I especially like the visuals and the smooth controls. Some form of Risk and/or Reward would be nice to add for the gameplay.

Loved everything. Audio, visuals and gameplay. If I am nitpicking I do not enjoy the stationary red glowing body to be avoided, I would have prefered it if it moved to the void like the rest. Very nicely done

Nice new game idea. Too bad that there is no way to win as is. Nice job on the pathing, I can see this turn in to a fun game with some more time :).

Vacuuming was satisfying, but all in all it seemed a little too slow and long. I think the stationary bombs did not provide fun, just annoyance of having to slow down. More moving enemies and more movement options like a dash for yourself could have added a lot more fun. You did a lot in your 3 hours already though, very nicely done. 

The vacuum mechanics felt a bit strange, did not always work. Nice looking game though.

Nice game, adding a sound on collection would have helped with the satisfaction. I would also add + and - to the empty bag price and buy options respectively. Nice work for the dev time though!

Great game! That stress when you almost have the meter full and just need that one more parry, I found it thoroughly enjoyable. 

Very enjoyable game, particularly the ending. Great Audio work!

Thanks for the feedback :). I agree turning the bar Red or something similar would be helpful!

That was helpful! Nice work :)

Nice game! It was satisfying to hit the enemies with the asteroid at the start. I did find myself shooting the enemies themselves with the gun once things got more hectic though. Maybe an enemy that can only be killed by asteroids? 
Loved it thanks!