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GuyMakesStuff

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A member registered Jan 07, 2021 · View creator page →

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The Deep-Fried looking textures are an intentional part of the game, and are implemented in it through actual unity shaders. Altough I still think that an option to turn them off would be nice.

1. Download the ripper here:  https://github.com/mafaca/UtinyRipper (Click "download now").


2. Run "uTinyRipper.exe", and drag the "Rooms_Data" folder into the window.


3. Click on "Export", and select where you want to extract the project files to.


4. Download unity 5.4.5p5 here, and open the exported project files in the editor.


It seems that uTinyRipper is unable to export scripts and shaders properly, so if you try to play the game in the editor, it won't work. A better way to do this is to Download the already existing project files from the creators github, and then open them up in unity.

(1 edit)

you can use another program to extract the unity project out of the game files called utinyripper (download here), however it will only extract assets like textures and audio, without any code. If you want to get the full unity project files, I managed to find them here. Download them by going to Code >  Download ZIP.

use Unity 5.4.5 to open the project (Get here), although there might be some problems with this.

I Used A Program Called DnSpy, Which You Can Download Here: https://www.majorgeeks.com/mg/get/dnspy,2.html.

It Is A Program Used To View Contents Of C# (The Programming Language Used To Make This Game) Compiled DLLs And Edit Them. The Specific Game File You Need To Open Is The "Assembly-CSharp.dll" File Found In The "[Game Directory]\Rooms_Data\Managed\" Folder. To Open The File You Can Simply Drag And Drop It Into The Application.

There are cheatcodes you can use in the game. You can press V+M+T To basically cheat the game. There are others, like V+M+L To change the song playing in the background. If you stay outside when you win the game long enough secret dialogs will start show up revealing them all (Exept V+M+T).

The Score Intentionally Does Not Reset With The Game And Is More Of "How Much And What Enemies Did You Manage To Kill During The Time You Played The Game (Not Per A Single Round)" More Than A Simple Record. Its Also Much Easier To Get Records This Way. For Example: The Golden V Record Requires You To Get 100000 Score. I Think A Good Way Of "Visualizing" This Is With Fishing, Its More Like "How Much And What Kind Of Fish You Managed To Catch Over Your Career" Rather Than The Biggest Fish You Have Caught.


I Also Actually Thought Of A Way To Reset The Save File But I Was To Lazy :)

Figured I Would Do This Instead Of Letting It Simply Pop Up In The Submissions Feed In Random(Doesnt Help That You Cant Even Access To The Submissions Feed At Least For Me)

Anyway,This Is "Your Local Space Shooter"-A Game Which Is Well-A Space Shooter!

You Got 4 Uniqe Enemies One Of Which Can Drop 1 Out Of 3 Uniqe Upgrades.Nothing Too Special.


The Way I Implemented The Theme Is That The Game Basiclly Lies To You That If You Join An Offer(I Have no Idea What The Word For this Is)And You Get 20000 Point In A Single Game,You Win A Big Award-When It Really Just Loads up A Scene With A "Claim Award" That If You Click-It Loads Up Another Scene Which I Dont Want To Spoil :) (Not That Its Too Big Or Anything,I Just Want People To Have Some Reason to Download This Which Is To Discover What that Scene Is)


Anyway,Thats All I Have To Say.The Game:https://guymakesstuff.itch.io/your-local-space-shooter