I'm excited to finish it for all of you!!
-Emily
Haha, I understand your worries. We do appreciate the feedback on that though so we could change what we are presenting, though I'm happy we managed to snag you into our vampire clutches. (mwaha)
Keep in mind that we made all of this first half in just one month for the Annual Spooktober Game Jam! So it was a challenge for our team that was uploaded to enter the contest. However, we are super excited to finish it and create something fun for you to come back to.
Even if we don't hit the January deadline we set for ourselves, I'll personally let you know when we finish it. <3 Thank you for playing what we have so far, and we look forward to breaking this demo curse for you!
-Emily
Thank you for your feedback! Ramble away, it helps us to know the thoughts of our players.
We are looking into these bugs now, the player tag seems to be a repeat issue, so we will work on that! Same for the masks and typos.
As for plot concerns:
Our current plans for the MC will be some dialogue edits and more choices to influence what the player does or doesn't know, like the stars or basic opinions on things. Those options were cut for time, but we agree that there should be more context there! Maybe even a personality option in the beginning.
(I'm super glad you had a hard time choosing a favorite, I did too while drawing them and I hoped others might feel the same.)
For incompatible paths, no worries, by the second act, you will choose a date with one of those you had a successful introduction with. Only one path to follow based on your choice at the dance.
You did notice something interesting about Greer's costume! but there is even more, she is another type of enemy for Vampires, good sleuthing!
We have heard multiple things about Greer's dialogue, as she is speaking in Doric Scots and is from Aberdeen. It is a dialect usually hard to understand for primarily English speakers. There's no harm in having your preferences! Perhaps we might tone down her idioms for Act I since players will have the option in Act II to choose who you interact with for the rest of the game, so no one will feel forced to interact with characters they didn't like talking to, and she can have her culture loud and proud when they choose to speak with her more.
Thank you again for your feedback! it is super helpful and important to us. <3
- Emily
Thank you for your feedback, Greer's Doric Scots is considered generally hard to understand, and we have multiple people saying she was annoying to them, we can possibly compromise making that more present during her date phase instead of her introduction for those who enjoy Scottish culture and choose to see more of it.
Also, we are looking into those bugs mentioned, thank you for your suggestions!
-Emily