memes!
h1G_hadezbladez
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Thank you for your comments man.
Level 1 >> i dont want to people know directly so i gave a couple of hints on jumping and then, the character can only dodging the enemy because (he) doesnt have a weapon. after the first level, there should be an event. For this event, people are being taught to strike enemy infront but doesnt give a clear answer how to use another weapon like throw a knives, using a pulse or fidget spinner.
so all of the possible controls are
- left, right and down
- w for jumping
- r for attacking
- f for using a sub-weapon
- esc for game menu
Level 2 >> this is the level that makes people turn off because, it has a jumpscare, limited view, and dis-oriented music (I got dizzy hearing this music so i give u guys to mute it) how to mute it? after you already in this level go to game-menu and press M (i also gave a hints on how to do this but, that hints are used the jumpscare)
Level 3 >> start to introduce an annoying enemy and strong enemy. the hardest enemy that i make is goragona the medusa. She has complicated AI-system that i make itself for this level
Level 4 >> its the end of game branches. this game has two endings. i dont want to give any opinion but, its supposed to be very secret
This project under-went nearly 2 years itself because i am a noob at making a game.
- Unfortunately, this game doesnt have save system because, for its too complicated so if you get game-over it really is over. i guess its an old-school nightmare difficulty.
- There was no moving platform event though, it is a platformer game yes as i said from the beginning i am still noob at making a game
I think i did put the screenshot about this game. For this onward, i have many option that i want to make :
- Learning game development about android << i dont have a concept for now but, maybe the simple game from now on
- Learning 3D fps game << I have a concept about this game. It is about survival 1 vs 4
- Making a simple RPG game << I have a concept too about this game. The battle system of this game is turn-based battle with rock-paper-scissor style and its about computer system
For now, i just want to make a game that I can get paid.
What can i say man? this game is really goddamn good
- Fanatic is a machine gun of disappointing
- Evoker is godmode
- Endemic is shotgun style
- Rover is double damage
the only thing downside is no background music :( . it should be like alien shooter >.<
i have an idea why not make some class are melee that is only attack at very close range?
Hello guys another game from me and heres the screenshot for it
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Heres the link to my game
ahahahaha...... EXPOSED as fak.....
cmon, Melon Gaming gives your objection to that...
i had seen about puzzlescript and it was html5 libraries. So i do have a bit knowledge about html5. Basically you need to use Math.floor() to round up the Math.Random() so the codes it looks like this
Math.random() //<< it returns double number from 0 - 1. example 0.189281, 0.83823, 0.90823879, 0.49874965
Math.floor(Math.random() * 10); //<< return a number 0 - 9
function getRndInteger(min, max) {
return Math.floor(Math.random() * (max - min + 1) ) + min;
} //<< this return an int number with threshold
i found it at this place