memes!
h1G_hadezbladez
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Thank you for your comments man.
Level 1 >> i dont want to people know directly so i gave a couple of hints on jumping and then, the character can only dodging the enemy because (he) doesnt have a weapon. after the first level, there should be an event. For this event, people are being taught to strike enemy infront but doesnt give a clear answer how to use another weapon like throw a knives, using a pulse or fidget spinner.
so all of the possible controls are
- left, right and down
- w for jumping
- r for attacking
- f for using a sub-weapon
- esc for game menu
Level 2 >> this is the level that makes people turn off because, it has a jumpscare, limited view, and dis-oriented music (I got dizzy hearing this music so i give u guys to mute it) how to mute it? after you already in this level go to game-menu and press M (i also gave a hints on how to do this but, that hints are used the jumpscare)
Level 3 >> start to introduce an annoying enemy and strong enemy. the hardest enemy that i make is goragona the medusa. She has complicated AI-system that i make itself for this level
Level 4 >> its the end of game branches. this game has two endings. i dont want to give any opinion but, its supposed to be very secret
This project under-went nearly 2 years itself because i am a noob at making a game.
- Unfortunately, this game doesnt have save system because, for its too complicated so if you get game-over it really is over. i guess its an old-school nightmare difficulty.
- There was no moving platform event though, it is a platformer game yes as i said from the beginning i am still noob at making a game
I think i did put the screenshot about this game. For this onward, i have many option that i want to make :
- Learning game development about android << i dont have a concept for now but, maybe the simple game from now on
- Learning 3D fps game << I have a concept about this game. It is about survival 1 vs 4
- Making a simple RPG game << I have a concept too about this game. The battle system of this game is turn-based battle with rock-paper-scissor style and its about computer system
For now, i just want to make a game that I can get paid.
What can i say man? this game is really goddamn good
- Fanatic is a machine gun of disappointing
- Evoker is godmode
- Endemic is shotgun style
- Rover is double damage
the only thing downside is no background music :( . it should be like alien shooter >.<
i have an idea why not make some class are melee that is only attack at very close range?
Hello guys another game from me and heres the screenshot for it
Heres the link to my game
ahahahaha...... EXPOSED as fak.....
cmon, Melon Gaming gives your objection to that...
i had seen about puzzlescript and it was html5 libraries. So i do have a bit knowledge about html5. Basically you need to use Math.floor() to round up the Math.Random() so the codes it looks like this
Math.random() //<< it returns double number from 0 - 1. example 0.189281, 0.83823, 0.90823879, 0.49874965
Math.floor(Math.random() * 10); //<< return a number 0 - 9
function getRndInteger(min, max) {
return Math.floor(Math.random() * (max - min + 1) ) + min;
} //<< this return an int number with threshold
i found it at this place