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Haen

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A member registered Oct 01, 2019

Recent community posts

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The discussion was about one scene - PRG060. This issue only happens in case if you had a different size set via Debug mode than size 4 aka the size on which this scene should have been played

But it's also worth to note that changing sizes in Debug mode instead of having them progressing naturally through experiencing the story and just playing scenes can lead to errors like one mentioned by the OP as not every size will have the same outfits as their appearance can sometimes by specific to scenes where they're supposed to appear

Thank you! As for your question, you haven't missed anything. Due to complexity of some checks, the game looks for which one to show and in some instances if there are multiple checks you have to "fail" other variants so the game could show the one that met required conditions to see it. You technically are not failing them per se, you just see a version of the check tailored to how you played the game. If I remember correctly, PRG048 had checks like this. So no need to worry, it's just the unfortunate nature of notifications showing some things that players wouldn't be aware as they happen "under the hood"

I mean, it's a neutral ending so it isn't intended to go into far future like other two endings. There will be a global scene showing the actual graduation though

Thank you for such kind words! And to answer your question - yes, all of the characters (both major and side characters) who are behind with size ups, expressions and outfits will eventually receive them in the future build releases. Hard to give an exact eta giving the voluntary nature of the project, but rest assured, they're either planned or worked on

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Are you playing this scene on size 4? This scene is intented to be played on size 4. In case if you don't, open Debug Mode on the game map and change set size to 4 and replay the scene. It should work then. Playing scenes on incorrect sizes can lead to errors like these as some scenes, including this one has unique outfits that aren't available on all sizes

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You just have to download the new build and unpack it. You can feel free to remove the past build, saves are stored in a separate folder

Saves should be compatible with the newest build, unless for various development-related reasons the amount of changes in the build would essentially break that compatibility. Whenever something like this happens, we inform players about it on the dev journal

As for timeline, the game takes place over the course of the single year. It starts in early April and ends around late March (excluding epilogues, that is)

We haven't removed anything, you most likely got locked into neutral ending. Shiori's endings has a lot of specific conditions so it's very possible that's what happened

Long story short, they're for flags which are used for tracking choices, met characters, visited places, certain conditions used for unlocking scenes, etc. Debug mode not only can list them, but also allows to set them manually but these functions won't really give anything to end user as they exist primarily for development purposes. The things that are more useful for end user is the ability to play any scene you want (if you know their code name), tracking / setting affection points and skill points or changing size. Bear in mind though that messing with it can lead to errors if you don't know what you're doing

Well, you have to bear mind that GA is a volunteer-based project and we're doing it in our free time so sometimes irl can impact our pace as we have irl work, college, families and so on. We keep continuously working on the game and will always update it in 3 months, but giving specific schedules for certain projects is always tricky cause a lot of things depends on multiple constraints

I believe the plan of the route's author is to complete Alice's main story later this year

Glad to hear you've enjoyed it! Rest assured, Honoka's writing staff is working on a new content for her route, so there will definitely be more BE scenes. It's always tricky to say how much content players can expect with the future updates as GA is ultimately a volounteer project we're doing in our free time. The amount of time we can spend on the game is always dependable from irl and various other circumstances. But we have a very passionate team and are very committed to completing this game

If I could also recommend something, if you want more Honoka content, I always encourage players to check MC scenes which are optional side quests outside of the main routes. Stories from these scenes are highly reactive to which route you're playing, often reference it and are aware which girl Kei is dating, but also feature appearances of the main girls. Honoka appears in a few of them and some of her segments are quite substantial (like for example in MC008 or MC013)

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Apologies for late response. As for your question, there are several smaller side routes planned after their writers will complete stories of main girls. Aida's writer has plans for Sakura's side route after wrapping Aida's story

Size changes are determined in narrative so it's highly unlikely of something like this being added

Well, other routes also have unique moments so I wouldn't cross out other girls. One of the key features of this game is that each route has a very different tone and are not the same experience. That's something we are really proud of as each route can offer players plenty of memorable moments you wouldn't expect and cast of characters that are much deeper and have more layers than it looks on a first glance

As for completion sake, Shiori's route is also completed and has over 100 scenes. Her writer also plans to extend it by optional scenes, but critical path is already fully playable, including multiple endings. Akira's route is also close to the end. Naomi, Honoka and Aida are over halfway long of their planned storylines

It's planned, but we are unable to give an eta for it yet

Yes, you won't be able to play each of the routes simultaneously on a single save. It's a deliberate choice on our end. Each of the main routes are about Keisuke's romance with a girl of player's choice. We don't have plans for harem stories. While the early parts of the game allows you to play scenes from each route and get a feel and tone of route's characters, after making your choice to commit to relationship, other routes will remain locked. The girls from each of these routes are still a part of your route and optional events (crossover scenes with other girls, special scenes, MC scenes with events focused on main character's slice of life or RM events which are focused more on learning more about the lore with Kei's roommate Daichi), but the main story will always be focused on a romance with a girl you picked

Alice's route is very close to be completed, but there is still a handful of scenes coming, both from critical route and optional events

You should be able find an exe file on the Windows version

If I remember correctly, Linux version has an sh file that is used to run the game. I was using that sh file to run the game on Steam Deck

We're currently focusing the development on Windows, Linux and Mac platforms. I believe some players managed to get the game to run on JoiPlay, but it's not officially supported by us at the moment. When we will have official announcements related to native Android port, we will share it on one of the dev journals. For now we can't give any proper timeframes for its release beyond acknowledging Android port is something we're actively looking at

I'm one of the devs, I need to know this type of things lol

Seriously though, we don't have official guides with tables listing each of the sizes implemented in game yet (as the game is still WIP), but for main routes their sizes tends to follow this pattern:

001 - 009 is Size 1; 010 - 029 is Size 2; 030 - 049 is Size 3; 050 - 069 is Size 4; 070 - 089 is Size 5; 090 - 100 is Size 6

These numbers are arbitrary though and can differ between routes with plus / minus a few scenes as while 100 scenes is a minimum target for each main route, some of them will have more than 100 scenes. Optional events will have much smaller scene count, so their numbers for each of the sizes may differ

As for MC scene you listed, the unlock condition for MC012 is finishing global032 (a mandatory event informing players about current Naomi's predicament) and this one is very early size 3 scene. MC012 uses some story beats from this scene as a background for its story

Well, we are not penalising players if they want to try multiple routes at the same time, but when they will start dating one character, other routes won't be available

There are however optional events which are available regardless of the routelock status. MC scenes are sorts of like side stories with stories involving Kei's slice of life outside of route, including stories focused on the main protagonist, events with a main cast and exploring characters like his sister Tomo or faculty. They also adapt to players' playthrough and are aware of their routelock status, offering unique dialogue based on which route you're playing. So yeah, you can play them without being worried about anything. The scene you have listed (MC012) is also a size 3 event

The game was always intended to be a non-commercial passion project created out of pocket. However, our Discord server has a shill-space channel with links where anyone can support individual team members who are working on this project through their Ko-fi pages

You should open Debug Menu on the main map and change Size from 4 to 3, then the scene will work as intended. This scene was intended to be played when characters are on size 3 not 4

Not really. Routes are entirely focused on the romance between Keisuke and a character of that route, but main girls are still part of these stories. You just don't romance them. Each route also has planned several arcs focused on exploring dynamics between these characters  and they're also featured on MC scenes. These optional scenes are focused on side stories about main protagonist's slice of life outside of a route of player's choice, including crossover events with entire cast and invidual events with these girls. These side stories are always available regardless of picked route and are highly reactive to scenes you've previously played and choiced you've made

Size ups happens after completing certain events. After you start dating with a girl of your choice you will be locked to her route, while still being able to do side stories like MC and RM scenes. There is no harem route planned

This scene you've played is a size 3 scene not size 4. Setting the size on Debug Mode or replaying scenes with incorrect sizes can lead to errors like this as not every outfit will be available for each size. You can fix it by setting size to 3 and replaying this scene the way it was intended

As for the files itself, as the game is still work in progress so some of the outfits will have placeholders. They exist for implementation purposes so game will already know to call them in a script and show them in game when they will be completed

Glad you're enjoying it! Which stories and characters are your favorite?

Some of the routes will feature epilogues with flash forwards offering the glimpse at the future of some of the characters, although they won't be as substantial as you said. The main story is intended to be set during one year at Seichou Academy, so majority of the storylines will happen on the island

We're always aiming for 4 quarterly releases released on first days of the following months - January, April, July and October

If an official Android port would happen, a much safter bet is that it'd be something after the main development of the game will conclude