Hey thank you so much for playtesting the game, which is still in development. The game isn't aimed at a particular age bracket, to be honest. Because the goal is to allow everyone that pick it up to improve, if possible, their typing skill/speed. The main character cannot take damage (no health bar) however falling from heights when platforming can slow down your progress which is mainly to acquire as many story books that are spread out through the open world. The animals that have exclamation points (where they visible when starting the game?) are there to present the goal to the player. Books are scattered on the ground but most are high up and to get them you'll have to get rid of the ghouls that stand in your way and activating movable platforms. Did you stream/record your playtest by any chance? Thanks any way for the input, it's very appreciated!
Haifisch_0
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Hey thank you! If you want you can give me your feedback in the #feedback channel of my discord channel https://discord.gg/8uuaVPa7
Hello, I completed this project during a 72 game jam for which the theme was fairy-tales. The young girl is transported to this snowy valley and she has to find and collect several books of tales that her brother used to read to her. Had a lot of fun working on it, learned a lot as well. Hope whoever plays it, will enjoy it. Suggestions are very welcome as well.
Link: https://haifisch-0.itch.io/land-of-tales
https://www.youtube.com/watch?v=w1b6osFKcUY
Best,
Haifisch
Thank you, yes the goal for now is just to try and find a specific room in the Underwater station. The stairs are not yet climbable but am working on that mechanic. The room is accessible at the other end of the station. Anyways thanks for the comment! I will upload a better working, more fully fledged build very soon!
Pretty nice game! I had some screen stuttering issues, it would freeze for a second and continue playing afterwards. The box colliders might be too big for the fish that we have to avoid because they get triggered even if we're not touching the object, as in the sub is close but not that close that it would warrant a collision being triggered.
Pretty nice game! I had some screen stuttering issues, it would freeze for a second and continue playing afterwards. The box colliders might be too big for the fish that we have to avoid because they get triggered even if we're not touching the object, as in the sub is close but not that close that it would warrant a collision being triggered.
Love the maze like level design and some very well placed collectibles that make it so worthwhile for unlocking the endgame cinematic which was a delightful as the intro one. Also enjoyed very much the soundtrack, very relaxing and it puts the player in an exploring mood. Really, an effective level design for such a short jam! :)
Oh thank you so much, I watched your video entirely! My game isn't very intuitive yet or the player isn't properly guided yet, when you started playing there is a skeleton next to a boat. That's where the narration starts and guides you through the game. I'm working on making it more obvious with an intro and other features. Thanks so much though for covering it in your video, it's my first game!