Thanks for the reply! I think you're confusing SMAA and SSAA, SMAA is post-processing like FXAA and TAA and it can be used with deferred shading and with all modern games, for example it's possible to inject it with reshade
HalfPastNein
Recent community posts
Hi!
I kinda feel like the cars slide a bit too much, and turning either feels like there's no grip (like a car is on ice instead of wet asphalt), or the car is too lightweight, as if it's a toy car.
Also, the game just looks so much better without TAA on. Maybe use something like SMAA by default? I changed AA quality to 0 in config and omg the game looks amazing and I can actually see 5 metres in front of me lol. With AA on I can barely see edges of ramps while moving, which makes it very difficult to properly get on them. I think there's also experimental TAA setting in UE4 which loses less details? Or maybe use less TAA samples by default, idk. Anyway, it's very subjective and i hope there are proper settings to it later, when settings menu will be implemented.