This is so well crafted, I love the art and how you showed progress when you disagree. I honestly thought for a while that the doctor got a human body for us and that was interesting to learn the truth. You used color amazingly and I like that he isn't important, what he looks like isn't important. Her story is what is important.
Hank
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I love not only the art style but the actual play style is so interesting! The suspects are pretty well developed, I like the music and the talk sound it isn't too loud or too quiet, and the fact you can replay is always a plus. I did come across one bug where if the evidence wasn't given in a certain spot on the table or near the wall it would get stuck in the in-between and you can't access it. After reloading it would fix the issue and very well can be caused by wifi. Lastly, I wish there was a better way to know if a piece of evidence is going to be the final piece before you ask about it. I think if we had the chance to make a timeline of evidence to blame one of the suspects it would connect with the intro a bit more.
I just finished playing all the available content and I LOVE all of these characters. From what is available there are a lot of areas to fill out all with the available characters and the new world we are in. I love the sound and music design and the art is beautiful. My favorite characters are the foes of Fio, just in case someone hasn't gotten to that part yet. The literalness of their character design and how we act is so satisfying especially as I had not seen how we act on the beach yet. There could be different moans but it didn't break the immersion for me and I found it somewhat funny as I didn't expect it to be so high-pitched. One suggestion is adding a brief tutorial or a more obvious hint for certain mechanics like the arcade. I did figure it out eventually and it didn't ruin my experience just was a bit frustrating. Lastly, in the conversation with the principal, she mentions she will check in with us in one month, does that mean there will be an M-F structure or is having a structured flow of time something that will happen in future updates?
I really like what is available so far. The writing is solid outside of a few spelling errors, but that never really is super big. I can't wait to see where this continues to go because, wow, is that woman something fun? No wonder our Boss married her. Unlike other comments the backgrounds didn't bother me I can't draw for anything and I love to read so the actual writing and character development is way more important in how I enjoy a game. I do wish the dialog would be different with the second don't stop option to spice it up lastly with the table being glass we should be able to see her from the top alongside the fork, which I think would just be funny.
I felt lost right after the intro, I believe that because the actual interface setup was so different compared to the introduction scene it was just confusing. I think maybe adding a taskbar/tip would be really helpful especially because you don't just go to college you have to talk to someone. Unlike the work function where you go and play a minigame or even the private club, it feels more like you are going to these places. I don't know if you are planning on implementing a minigame section for the college but it does seem to be a pretty big thing in this game. I will also say without knowing I confused myself on the date interaction, I did the black hair girl one first and was super confused. It only made sense when I did it with Gemini and it explained what I was doing. Maybe graying out the option or having a requirement in place, like how you advance the story until you actually learn how to do it would help.
I think this project can go far, even with the monotone voice acting there are times when it's obvious the VA's got a bit into it. The art and animations are also really nice and smooth. There is clearly a lot of care and time that has gone into this. I will say the only thing I was confused with was what I was supposed to do throughout the entire thing.
The quality is amazing I love how the characters are drawn and the puzzles. I agree with some of the other comments about only skipping seen text just so your hard work doesn't get zoomed past. I also noticed that if I skipped through the end it would keep skipping in a new game. Combining what we know for Berrywitched and Cherrywitched the lore runs deep within this universe and I would love to play more of it!