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hardballergames

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A member registered May 05, 2019 · View creator page →

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Good luck on the release!

Imo he is a bit overtuned but it makes sense in that you should have a powerful build to win. However, I feel like when he gets Attack stacks the fight becomes a slog because of how long his turns take. Not sure how to fix it though...

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Finally got a win, but I pretty much had to break the game. The dragon had very high attack stacks but it kept ending just before exploding for 100 dmg to both players. I was able to get at least 30 block every turn before it casted it to get a fortify stack. It felt kind of off because it had 22 attack stacks but kept ending before going through this amount. It was a really long fight. Imo the plated armor item was pretty mcuh dead, it seems like every time I draft it I could never use it. Still the amount of uses doesnt really justify using up an armor slot for this. I also notice getting a rechargable armor item makes or breaks a run. If i get a limited armor item or none at all its pretty much a loss.

Found a bug, I was unable to equip Necronomicon, tried unequipping my weapon but it wouldnt work. 


Here was my loadout at the end for the dragon fight I couldnt really use anything but making sure my thorn armor gave me enough block to get the fortify. To win the dragon slowly killed itself with explode. I upgraded the thorn armor to be able to use up to 5 dice at once.

https://imgur.com/a/FOrw6FZ

Ah thanks! That changes everything lol

Bug 1: I play using the web version, I tried to unequip items at all situtations but it doesn't remove it.

Bug 2:The X button works but what I mean is, if you select upgrade item, you cannot buy or get blessing.. Unless that is intended.

I've played the popular ones that you mentioned but I missed out on Poker Quest,  I can see some similarities now!

Awesome, I will keep working on it! I was wondering how you came up with this idea? It's similar to dicey dungeons but more hardcore 

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Bug 1 : Cannot store or replace items if slot is already taken. Cannot unequip/remove current items.

Bug 2: When selecting an initial upgrade, you cannot change your choice afterwards.

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Im glad to hear that it will be updated. The reason I ask is because I like the base concept so much of using dice and cards together that I want to make my own rendition but keep the core concept of using equipment/dice/cards. Would that be okay with you? My coding skills probably aren't as good as yours so working together might be out of the question.

There are many bugs and balance issues but the base concept is great, I have often been coming back to play here and there even though I cannot beat stage 2 lol. Do you plan on releasing this or is this a hobby project?