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harshyyness

16
Posts
3
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A member registered Dec 03, 2018 · View creator page →

Creator of

Recent community posts

It's the star that brings you back to the start, dying makes you progress into next level

The quit button was necessary for the Windows build.

Thank you :)

I wanted to get the idea executed first as I knew I would not have the whole week to work on it, hence I settled for only sound cues, but as have replied to Damian,  making it visible that its a teleport would be a good change.

If this was a basic game, then I would agree with you but with the theme being 'The Game is a Lie', one of the important things is to make people commit to a lie first, then when they realize its a lie they began to ask the question 'what to do now?'. This applies for the star as player's first nature will guide them to it. The only thing I can think of to make it better would be to make it visible that it's a teleport and not a scene restart .

Thank you ! I'll be working more on this game, so more levels are definitely coming soon. Although, i might remake the character to something more polished 

Rated a while back, came back to finish the game..I think that says enough

PS : In love with the music

Will do, thanks for playing  :) !

Ah okay gotcha, thanks for the feedback !

What made the controls finicky ? Was it the key binds or more like the movement speed and stuff ?

Yeah I'm planning to make the platform like a square block

I understand the difficulty spike, you can say I had a fear of making a puzzle game too easy so thought about putting interesting hard levels as I did not have time to make lots of levels. Will make the difficulty curve less steep in the future versions of the game. 

Thanks for the feedback ! It helps a lot

Thanks lol :)

The horizontal momentum is one of the failures of my life, and  I still dont know what the problem is because I tried reapplying the velocity when the player froze and it still used to magically backtrack ( like for e.g if it moved right, it used to jitter and center itself back to its original position). I spent one day on it and still had no results so I just ignored it to finish the game as I was lagging behind.

Platform thicker is a good idea,  I might make it a a huge square block . 

Thanks for the feedback and for playing  !

I got you, will work on it after I rate stuff :)

Thanks for playing  !

Yeah the laser took some time to implement as I was not that much familiar with raycasting, so that didnt leave me time to add in other mechanisms..and yes, some people did find the 2nd one harder + I didnt like what i did with the third level so I'll change it and make the game longer after the jam. Really liked making this one.

Anyways, thank you for playing !

Working on it :)

Thanks for playing !