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Hawf

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A member registered Nov 04, 2015 · View creator page →

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(3 edits)

Here's a trick for the Vroom and Thrak fight, Vroom mentions he is tired before the fight and is thus weak to hypnocyst and will fall asleep easily, this allows you take out Thrak first and then deal with Vroom afterward. I will admit, this fight is a bit of a difficulty spike as they deliberately gatekeep the rest of chapter 2, but it could probably stand to be a little easier. If Vots hasn't learned hypnocyst by the time you get to the fight you may also be underlevelled.

There are no plans to port this game for mobile but you are more than welcome to try yourself, the game's files are not encrypted.

I'd still love to see it even if it's in Portuguese!

thank you, I'm hoping to properly get started on chapter 3 later this spring

thank you for the lovely review! I lament the use of AI imagery as much as anyone. Odysseon started development way back before AI art was really capable of recreating human works, the main appeal to me was the otherworldly nature of what AI was churning out, most early AI artwork was incomprehensible nonsense.

I thought that stuff looked really cool, so I based all the primary visuals on those early AI works. I've added a section to the FAQ addressing the ethical implications of using AI generated imagery.
TLDR: nothing in the game is generated from hand drawn artwork, nor designed to look like pre-existing works. And anything that is hand made, like the overworld sprites and tilesets are all done exclusively by me.
On top of that the game itself is public domain and is completely free for you to do with as you please.

I'm not particularly happy about where AI stuff has gone, especially since it started off so fascinating. But there's still something about the early primitive GAN stuff that's really appealing to me. Maybe I should add a disclaimer to the beginning of the game?

Also to address your concerns about items and wares, I feel like health items might be a tad bit overpriced, I didn't want the games currency to get out of control but since there are no healing spells in the game it might be a good idea to nerf the price of goods a little.

if there's anything else you'd like to send me you can contact me on tumblr at

https://hawfstuff.com/

as for discord I try to keep my contacts for that more personal
I can also be reached on bluesky here
https://bsky.app/profile/hawtkoffee.bsky.social

Thanks, I'm trying not to fall into the trappings of super "gamey" rpg npc dialogue

ty

The latest version should now fix this issue, you should be able to carry over your current save file.

Thanks, I know what's happening, this also clued me into some various sound bugs as well. I'll have a fixed version up as soon as possible.

(1 edit)

I can't believe the first build I posted literally crashed when you hit new game, how god damn embarrassing. August 2021 build should now work