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HawkZombie

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A member registered Nov 29, 2017 · View creator page →

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Aw yeah...HARDCORE NUDITY!!

I hate you so much right now egg. This was so good and so sad ;_;

For a first game this was impressive, and left me wanting SO MUCH MORE about this world and lore you've started. Dunno if you'll go back to it, but loved it.

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I LOVED the art for this, but I feel the game's story was lacking. Not because it was poorly done, but because it seemed like it relied on the player having a good knowledge of The Snow Queen beforehand. I did not, so a lot of things confused me. Still, the presentation was solid (aside from the fire/cold mechanic and the looping map) and I see potential here, for what it was.

Enjoyable, but I wish it was fleshed out a bit more (or that the ending wasn't so much of an exposition).

This was really well done. Excellent work.

I love the Mall. Just not all the time LOL

Interesting, but the color contrast really needs some work

It feels a bit rushed, but I liked it.

I'll never forget where I was when I finished one of your games with a happy ending LOL

You really know how to make a character you love to hate XD

Looking forward to more episodes!!

This was so messed up LOL

LIES!!

Every. Single. File. is missing. It's impossible to play.

This went about as well as I figured it would.

I love meta games like this, and the stuff you were able to get RPG Maker to do...nicely done!

I loved this one! Dark and traumatic, but not in an oppressive way that detracted from how adorable the MC was. Really well done!

This was a really fun one, honestly. Loved the art and the fact is has TWO endings is great.

Very cute little game. Cute and DARK.
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Rating is over, and at 7pm MST on the 23rd I will be revealing the rankings and winners!!!

Why yes, I did voice act in this. ;)

Reminded me so much of QWOP but I actually enjoyed this one.

This was a trip. Literally AND figuratively.

I enjoyed this one! I didn't get all the endings, but I also feel that for as large as the game seems, it is deceptively small. Pretty cool, though!

I feel like this game needed some more work. Also, the driving section felt completely out of place lol

Not a bad game, but kind of basic. Also, that ending was a WTF moment lol

Only a few days remain until rating is closed!! And then I will be showcasing the results LIVE during my stream on the 23rd.

Good Luck Everyone!!

I like the way this game is set up, and I am interested in how it plays. However, when I played it, the game didn't seem to work properly. I could only select a single card at a time, and no matter what card I picked, I would only do a single point of damage. I never won a single battle. It feels like there's something broken here, also, there was no music OR sound with this one.
Since this game is unfortunately apparently broken, and cannot be realistically played for at least five minutes, it will be unfortunately disqualified.

I liked the air mechanic to move in zero g. However, I also felt it was kind of clunky, with how much time there was between bursts. Once I had a good idea of where to go, I felt less lost (obviously) but before those moments, it felt like a little more guidance would have been preferable. I did like the sequence where we got shot into space, and the lower my O2 was, the more apprehensive I became, so that was a nice touch. All around, a solid little game, but I wish there was some more to the story.

I feel like the plot was kind of all over the place, and maybe this was a bit rushed. However, the art was top-notch, and it was enjoyable to play.

Not bad! A few things about the story I was not a fan of, but the rest of the game reminded me of a horror version of Adventures of Lolo.

Honestly, for how simplistic this was, the way it was implemented was awesome. It gave a sense of dread and foreboding even without graphics. Nicely done. I REALLY liked this one!

I have no notes. Amazing.

All I can really say is that I understand this is a first time project, but this also FEELS like a first time project. There's potential here, and I really appreciated hearing real people voice act. My only serious big-time complaint was the flashlight mechanic. It was just NOT well implemented. Everything else was pretty OK. Just needs more practice and work to polish those skills.

Honestly, there feels like the foundation for a really cool horror/puzzle kind of game here. It just needs some more refinement and time in the oven to really get to a better spot. I liked it, but I felt it was lacking.

The tropes were there, but they didn't really feel fleshed out. And the game took a while to really get going, but once it did, I felt the tension rise from what was going on. The true ending was a little lackluster  however, in that we didn't get any closure from the MC at all. The pacing definitely needed work.

So, I am REALLY impressed by the working multiplayer with voice. Tried it out, and it worked without a hitch! The rest of the game is pretty OK. Nothing really special, to be honest, but the multiplayer was a real nice treat. I would have liked a bit more intro and story beats, and the phone ringing was a little annoying after time went on. 

Very solid little escape room game! Very well put together, I just wish there were a few more horrorish elements to it. Nice puzzles.

I feel like this is the bones of something a lot more in-depth. There was no music, sadly, but the rest of the sounds were on point. Although I wish the skeletons made some sort of noise so that you'd know they were there. Also, something to show your score or what wave you lived to when you died (or a high score screen) would have been a nice touch. Not bad.