Hi, I have changed the compression method and tested on a mac, it looks good, please let me know if it works :)
🌻Helianthus Games🌻
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It is featured in the previews for my Space UI pack, thank you!
https://helianthus-games.itch.io/pixel-holo-ui
I would like not to commit to maintaining such scenes for all future versions of the engines, I hope you understand. If you join my Discord I can help with Godot UI questions. And as a special offer I could send you or anyone who purchased the Godot scene for the screenshots if you/they joined the server.
And thank you for your purchase. When you add the assets to the game feel free to share it on the asset pages or in my Discord gamedev server :)
Maybe I still need a bit more info :) Planets usually do not cast a shadow in space except on other celestial objects, also the planets are already shaded so that their bottom right parts are in shadow if you look closely. If you need them to cast a shadow on some plane below them, maybe just use some dark ellipse?