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HeroOfFlames

7
Posts
A member registered Jun 10, 2020

Creator of

Recent community posts

Great game! The soundtrack went quite well with the visuals, and it was fairly fun to play. My main complaints are that you can't know the differences about the ships without trying them and that they feel a bit floaty. Also, the textures in the first stage look flickery a bit? I'm not sure how to describe it but it makes my eyes uncomfortable. Still very solid overall!

Great game, but as many others have said, aiming is a pain. I feel the game really shines on the bosses, where aiming isn't as hard since it's a big target. Hitting small enemies quickly becomes annoying. Otherwise, it looks great, sounds great, and fits the theme quite well. Good job!

Great game! It felt great to play and I always felt like getting hit was my fault. I only have two bits of criticism. The first is that "0.9 fire rate" means nothing without context. All the other upgrades gave percentages, and I wish that did too, like "10% shot delay reduction" or something like that. As I'm typing this I realized it might be a 0.9 multiplier, but I didn't realize that at all in game. The second super minor problem is that your health doesn't animate in sync, and while that's probably something no one else would care about, it's kinda distracting to me. Still, fantastic job overall!

Thanks, I'm glad you enjoyed our game!

Hi, thanks for the feedback! The game starts pretty easy, but we thought it got quite hard near the end. Was it still not hard enough for you?

Thank you for the feedback! The Ikaruga similarities were definitely noticed, though it actually wasn't a big influence funnily enough. Black is just what bullets become when they aren't active, but I totally get it still being a lot to keep track of.

Hey, thanks for the feedback! What kind of response would you want? We did put in a hit sound, but maybe it wasn't enough?