Second time I can't leave Talos with rover. averyraine already reported this problem. https://ctxt.io/2/AAB4wYN5Eg
Hi_Ptich
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I figured out how it works. When a player has the maximum amount of food/water/air, he can still try to take more. The action will be completed, let's say, at 95 percent, and next time there will be those five percent left, which will allow the action to be completed almost instantly. So it's not a bug.
On the very first loop I extracted too much water, so started a new one right after. Tried to get to the second base at first loop - died on the way (water).
* Some windows (x3 "fill air tank", later x2 "follow the coordinates") don't disappear and remains near cursor.
* Blue "persistent" text can be a spoiler for new players. I suggest to hide it on first loop.
* Sometimes I see 4/5 of something in inventory, but corresponding action do nothing and that something instantly becomes 5/5.
* "WaterPouch" is written together, while everything else is separate.
Thanks for the first chapter! It will be interesting to see what awaits at second base. It wasn't for nothing that it was possible to take an extra coupler from Talos, right?..
(Firefox 134.0, before hotfix)
Finally finished the demo in two hours. On the last loop I hurried to pull out the power coupler from the food synthesiser, although the rover was not completely repaired, and only by a miracle the supplies were enough to get to the next base. It is inconvenient that the protein bars are at the end of the list. I would also like a "take max food/water" button. It will be interesting to play the full version.
"Energy per second" improvement shows the same cost for x1 and x10 (but do change color of the digits when not affordable), although in fact everything is in order, it is the display problem. ("Per AutoClick" and "Multiplier" seems OK).
Edit: it get fixed now that x10 cost more than 1 mil.
Edit 2: On the sword for 50 K it was written “Coming soon”, but this turned out to be a lie: the money was spent, the attack increased.
Thanks for the update! Thanks to the fixed price for store-bought potions, I was able to use them until the end of the current version of the game. At the same time, it is funny to see one monster and fight another at the same time. I believe this is the author's intention. An idea for achievement: completing the entire game without slaying any monsters except cockroaches (and last boss).