Wow, that was really cool!
hiperion14
3
Posts
1
Topics
A member registered Feb 02, 2021
Recent community posts
The method to detect the if the note can be hit are if the note is between a space in time but if there are two notes in that space time when you press the button to activate the corresponding arrow then the two notes will be hited, this is not a problem in no dense beatmaps but with dense beatmaps this make them unplayable, i recommend changing the method of detecting if the note can be hitted, or just sorting the possible notes that can be hitted to find the most close to the arrow and hit only that arrow. Consider changing this in a near future.