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Hipxel

26
Posts
2
Topics
15
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7
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A member registered Jun 26, 2023 · View creator page →

Creator of

Recent community posts

The settings menu is still wip👍

I havent added some basic functionalities yet since this project is like 2 days old

Hipxel-dev/Hiptext: Minimalist text editor made with Godot 3.5


Here it is!

IcoJam 2024 community · Created a new topic Lesgo

new jam yayy

deltaball

Hey dude. I recommend you update your screenshots to look more promising and attractive.

The odd scaling of the sprites. like the hud has bigger pixels than the game world and the lack of action of the character in the screenshots. like why is she just standing there?. Try to make her do something. like shooting, jumping etc. That should make the viewer think theres variation in the game.

Overall. I hope you can develop this game into something special. I believe in you kid.

This is good. but no undo function..

unfortunately i cant play it since my laptop only supports gles2 ):

thanks!.

Thankkks for the advice.

the only thing keeping me from trying out with pico8 is how i must code everything from scratch... Collision detection, Particle systems, lightning systems. aaaargh.

Its probably the sound effects. In my game. the sound effects alone take like 90% of the game's file size.

i love it!!. as a begginer. how hard is it to make a pico8 game like this?...

thankkkkkkkkkkkkk

BTW.  how did you manage to have the game all in one executable file?

this reminds me of cave story. but better!

cool

UPDATE:
- Removed the level with chasing enemies because it sucks

k.

cool

i literally made a line renderer from scratch so that the line from the player is made out of little squares lmao.

dont worry i beaten it. 

wow pretty nice!

CUBOID community · Created a new topic damn

i literally made a new line rendering system just to make the line made out of little squares lmao

2 hard 4 me lol

man i am gonna lose isnt it?.  ):