Oh well I already updated it and I removed the version that had the bug. I will put out a patch note tho
Hiraeth Games
Creator of
Recent community posts
Well, thanks for the in-depth comment. First, thank you for all the complements. Second, you're comment on the games sacrifices not feeling meaningful. It really depends on what sacrifices you took, some have a lot bigger impact then others. Thanks again for the complements on the gameplay, that was the part I was the most worried about.
I realized I didn't know if I could do this. I'm already most of the way through making the bones of the game but I realized I did this and I don't know if I can. I really hope I haven't done something wrong. For a little context it's a horror game where you get in a weird battle with a evil ghost program, I know a little basic but I think it's cool.
Thanks for responding. I know I could get it across by dialogue but I am making a horror game. I want the Protag to die in one of the endings, so I can't do that. I'm thinking that it would be something like a message that say the server was shut down then it shows the server list empty. Would that work?
Thank you for the feed back!
-The reason why the tree are not closer together is because I was afraid of performance issues.
-I don't understand the crosshair is needed? There has been some problems with the mouse but making it full screen seems to fix them.
-I am sorry about the vines you can't cut. I had to trap the player somehow and well, I just came up with the idea that its just too thick.
-Okay, I so there is a hatch and upstairs there is a key that's how you progress. I'm sorry that its not quite clear but I didn't want to hold the players hand.
-I am really sorry about this one. I have been having so much trouble getting the flashlight right.
Thanks for the props on the vibe, I really tried to nail the atmosphere.
Love the game. The art is amazing and I love the sound track, did you make it you're self? I was a little confused at first but I got the hang of it. It has good tight controls. The level design is Okay. I love the chickens, there so fun to play around with. A little hard in the later levels but that's fine.
Thanks for the feedback. About the door thing I always had trouble coding with animations so I will figure it out in later games. As for you getting lost a lot I tried to make it cryptic were to go but I think I made it too cryptic I'll try to fix that. The lighting has always been a problem for me so I am sorry about that. The collision size is a result of me fixing another problem(People getting out of bounds.) Thank you so much for checking it out, I will try to keep improving.