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HitherYon Games

232
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A member registered Jun 04, 2020 · View creator page →

Creator of

Recent community posts

Looks cool! How do you animate those fogs?

This is some of the most beautiful 2D pixel art I've ever seen. 

Thanks for playing it and for the feedback!

I can't get it to work using MV. What is the most basic way to set a floor reflection?

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How do I switch it to the water footsteps only? Changing the base step block to '4' did not change the step correctly. It is rendering 2 types of steps at once and I don't know how to fix it. The note tag <Water regions: 1> does not render anything. 

How do the cloud layers work in this? Thanks.

Is it possible to create the effect of the sprites wading in the pool using these assets? If so, then how?

I'd love to use this in MV if possible.

I can't get the animation on the fountain to work properly using MV.

Nice hotel management sim! 

Looks great, I especially like the A4 tree walls.

Is that animated window with the rain in this pack? If so, where is it found in the file directory?

Thank you for making this. =)

I'm looking for one that's part of the event. (I have your lighting pack already.)

Does this tileset have any lights that are set up as RPG Maker objects / characters rather than part of a sheet? If not, is there another one that does?

Can you please explain how you intended animated objects to work in RPG Maker so they look good?

Can this translation access text generated by other plugins? For example, if I used Yanfly's External Links plugin to add more text on the title screen, can it be parsed and translated? Thanks.

Does this contain any bee sprites?

I'm looking to do a feature that triggers when an event moves into a map region. Is this possible with this plugin using MV?

Is this the game from this video?

Does this work in RPGMaker MV / MZ?

I tried using "Event Interaction Hint" and I'm unable to get anything to render on the events that have it. What is generating that "i" graphic? I tried both the event note and as a comment. No luck. Does this only work in MZ and not MV? Thanks for any info to get this up and running.

Love it! Perfect for my game. Thank you!

For me, it does not loop cleanly when used as a parallax background. 

My style as a writer is not to be super inside-jokey,  but I loved Clue growing up. Both the board game and the movie with Tim Curry.  Maybe some of my mansion-type interior maps are inspired by how Clue looks? Thanks for the compliment. Let  me know if you get to try more in the series. (#4 is on the way.) 

Would you be interested in participating in a mystery-themed coop bundle next year? If so then please contact me. I was referred to you by a mutual acquaintance. Thanks.

Would you be interested in participating in a mystery-themed coop bundle next year? If so then please contact me. I was referred to you by a mutual acquaintance. Thanks.

Would you like to participate in a mystery-themed coop bundle with this game? Please contact me if interested. I am organizing something with a bunch of devs, and you were recommended by a mutual acquaintance.

Would you like to participate in a mystery-themed coop bundle with this game? Please contact me if interested. I am organizing something with a bunch of devs, and you were recommended by a mutual acquaintance.

Would you be interested in participating in a mystery-themed coop bundle with this game? I tried reaching you via Twitter recently. :)

I started playing this and it's super impressive! Especially for using mostly or all stock assets. Wow, you're very good at what you do! :)

I never heard from you but I am looking to organize a coop bundle for 2025. :)

Can this plugin detect and translate text generated by other plugins? That is a current issue with the localization plugin I'm using now.

Is it possible to build a waterfall without being stuck with these unwanted green lines across the water? Thanks.

Could you share a screenshot of how you use the bridge tiles to make a good-looking bridge?

Is this sized for MZ?

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I'm a lifelong chess player (rated around 2100 fwiw) and I'm really happy that this plugin exists. So epic! I do need to pass along some feedback though. The board is set up wrong. The rule is "light on right" meaning that h1 (white's king rook square) should be a light square rather than dark as this board currently has. It makes a difference as the game goes on. Fantastic work so far. Hope this helps.

I hope you get more players. You worked hard on this and deserve feedback. :)

I'm also a mystery whodunit developer. If you ever want to join forces with a mystery theme game bundle I'd be open to it. Good luck with the project, regardless! :) I'm impressed with the voice acting. It's got a great humorous tone, and I admire anybody who can get a script finalized enough to work with actors. XD

Awesome, and welcome back! I really enjoyed what I played so far, and was very impressed with the amount of system depth as well as the storytelling. (That Hanging Judge boss kept kicking my ass.) Hopefully, I can find time to play further.

Not sure if this helps, but I saw some Wild West-themed art released recently.
https://kokororeflections.itch.io/kr-wild-west-tileset-for-rpgs
(I don't have any biz relationship with them except sometimes I buy their art.)_