try looking in the pond in the woods :)
Holly Hudson
Creator of
Recent community posts
Thanks SO much to everyone that has played my game, Cauldron Brew!
I'm so overwhelmed by the response, my goal was just to make a game about all things I love... coffee, witches, and cosiness! This was a game I made by myself, and since then I have been working on exciting new things which is why I haven't gotten round to fixing bugs or adding more content.
Big news... I'm releasing a new cute, cosy adventure game called 'Morgan: Metal Detective'
It's a cosy, first person metal detector adventure game, where you reunite residents of the beautiful Cornish island of Glasden with things they have lost. And with your late Grandpa's help, maybe restore magic along the way.
The game will be releasing on Itch.io, Steam, Xbox, Playstation and Switch later this year!! EXCITING
Free to download here: https://hollyjhadehudson.itch.io/snowy-springs
Welcome to the mountain-top village of Snowy Springs. Observe the beautiful, scenery and marvel at the local fauna that thrives in this snowy biome. Visit the gallery to absorb our culturally rich artistic gemstones. Relax by the hot natural springs and immerse yourself in their wholesome healing energy.
You play as Alex, one of Snowy Springs inhabitants, who prides themselves on going out of their way to help others. Stop wasting time on your phone, go talk to your neighbours and see if they need any help but don't forgot to look out for yourself!
Cauldron Brew is a short coffee shop simulation where you can meet woodland customers, learn how to make drinks, and forage for ingredients!
Chill out to the sound of the woods whilst you concoct various coffee and tea orders in your cauldron. The customer's don't have the most straight-forward drink orders so you'll need to decipher their requests to ensure you pick the right ingredients.
https://hollyhudson3d.itch.io/cauldron-brew
Dreamwalker is a stylised orthographic platformer where you journey through a house structure floating in a dream-like void.
The aim is to solve the colourful platform puzzles to unlock the door into the next room, and to reach the final room at the top of the house structure.
I wanted to use this game to look at how platformers can be presented in an orthographic view, and to look at the meaning behind dreams. Specifically, looking at what symbols within the subconscious can reflect about your state of mind and personality. For example, I used keys to indicate the idea of progression, and I also used plants to represent travelling deeper into the mind, hence why the plants become wilder and less tamed the further into the level you get.
https://hollyhudson3d.itch.io/dreamwalker
https://nftsgames.itch.io/shadows-of-them
Shadows of them is a first-person psychological horror game where the player must navigate a series of challenges, guiding a mother through her grief after the loss of her family. The game takes place in a metro station where the character is stuck in a seemingly endless loop as she struggles to cope with her grief.
Controls:
Move: WASD
Look Around: Mouse
Interact: Left Click
Credits:
3D Modelling and Environment Design
Charles Britton
Enam Banaja
Harvey Hayman
Holly Hudson
Mariia Kharitonova
Nick McKenzie
Thomas Porta
Wid Alhajjaji
2D Assets
Harvey Hayman
Mariia Kharitonova
Composer
Lucas Wide
Lighting
Thomas Porta
Level Design
Holly Hudson
Narrative Designer / Writing
Harvey Hayman
Mariia Kharitonova
Project Manager
Holly Hudson
Testing and Quality Assurance
Charles Britton
Sound Design
Alex Faingold
Joseph Russell
Unity Developer
Nick McKenzie
Thomas Porta
Wid Alhajjaji
Unity Music and Audio
Enam Banaja
Thomas Porta
User Interface and User Experience
Nick McKenzie
Voice Artists
The Train Announcer - Janine Cooper-Marshall
The Radio Presenter - Richard Reed
Bobby - Janine Cooper-Marshall
Charlotte - Janine Cooper-Marshall
Special Thanks
Alan Thorn
Diona Potopea
Ellie Silkstone
Jack Kheir
Ned Birkin
Nina Norman
Ted Chaplin
Tim Kyte