thanks to your bugs report and sorry for late update....
Holy_Guy_6455
Creator of
Recent community posts
Let's sort it out
1. There are no hunter owls. However, animals can die because they are caught up in the axing of owls during logging operations.
2. There's alchemy going on......and I'll update you soon to reveal that alchemy was false.
3. This update must have been a drought. I will return to sunny weather in the next update.
4. There is a phenomenon that owls in caves cannot find their way properly. I thought I solved it before, but I think it was my mistake. This time, I will teach owls how to find their way.
5. I'm still thinking about how to deal with the resources when an owl loses its job. If they just drop them on the floor, the items will disappear soon... ...when the owls lose their jobs, would it be appropriate for them to come to Mumei and drop the items? Please give me a little more time to think about it.
6. In the current version, it will be difficult to tame wolves. Originally, during this update, the player should have included the ability to drop items in the inventory freely, but I couldn't update it because I didn't have enough capacity. By implementing this function, the player can easily tame food by dropping it in front of the wolf's eyes at any time. I apologize for updating the current version as incomplete.
7. It would be more natural for animals to stop moving when they die. I'll take your opinion! However, there are many bugs that are much more serious than this bug, so I think this bug will have a lower priority...
8. The code that disappears in the treasure box must be broken... ...and I'll fix it!
9. Sometimes owls get stuck between crops and can't come out, so I eliminated the physics of the crops. Then there was this side effect. This is obviously an immoral genetic modification. I'll fix it
10. Your efforts, your interest in this game, and your attempts to communicate it as smoothly and pleasantly as possible have been very successful. Thank you! It's time for me to try and meet your expectations!
Hello! There was a lack of explanation on how to increase the number of owls in the game. We plan to reinforce intuition and explanation in the future.
1. What is needed to breed owls is their sufficient level of happiness and room for residence.
2. Even if owls are happy enough, they do not reproduce if there is no room in their residence. The tent can accommodate up to four people and up to nine people at home.
3. When your residence is full, you can use the owl's moving habit to move to another house. Owls try to move to a house close to their workplace, and they only move once a day.
4. I've heard a lot of opinions that the current habit of moving is too insufficient for players to get involved. In the future, we will add a way for the player to manually set the owl's residence.
Thank you for your opinion!
- A way to deconstruct building: Some buildings can be demolished with a axe and some with a hammer
- Buildings rarely disappear: Owls' axes can destroy buildings, too. Please be careful not to build the site of trees and forests close by. They accidentally destroy buildings while trying to cut down trees.
The above are intended, and not otherwise. I'll try to reflect it as soon as possible.