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Hoven

8
Posts
4
Topics
A member registered Sep 14, 2016

Creator of

Recent community posts

I got a new ship right after this battle. I don't have any new contact with this new ship or fleet.

My system is in French, and i checked numbers spacing I have groups of 3.

Cool that panning was already planned :)

Here's a topic with various suggestions and Quality of Life feature that i find useful.

I don't have any separator in my numbers, so it's a real pain to read them, especially when billions and more are involved.

I can't pan the camera in galaxy map, it's a bit difficult to target a far system because i can only dezoom.

I abandonned my ship due to early game pirates, and sort of successfully fled, but after this I don't encouter any other ship on galaxy map, I played few hours without any encounter even in hostiles territories. If i keep the galaxy and create a new captain, i have almost immediatly a contact and reloading old captain don't solve the issue.

There is a crash after i click on "clear" to clean a galaxy. I played it a bit, and it's easily repetable. Here's the crashlog.


vendredi 29 décembre 2017

Crash on layout: mainScreen

Crash reason: La référence d'objet n'est pas définie à une instance d'un objet.

Crash report: System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
   à Starship_Command_2.Game1.Clear()
   à Starship_Command_2.Layouts.MainScreen.Update(Single dT)
   à Starship_Command_2.Game1.Update(GameTime gameTime)
   à Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   à Microsoft.Xna.Framework.Game.Tick()
   à MonoGame.Framework.WinFormsGameWindow.RunLoop()
   à MonoGame.Framework.WinFormsGamePlatform.RunLoop()
   à Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   à Starship_Command_2.Program.Main()

If I see any other i'll post it ! =)
Have nice hollidays ;)

Working like a charm =)
A warm thank you !!

Hi, i'm really enjoying your game, but I have a reccurent crash as soon as i click the "Fleet" icon.

Here's the crashlog


jeudi 28 décembre 2017

Crash on layout: shipCombat

Crash reason: Text contains characters that cannot be resolved by this SpriteFont.
Nom du paramètre : text

Crash report: System.ArgumentException: Text contains characters that cannot be resolved by this SpriteFont.
Nom du paramètre : text
   à Microsoft.Xna.Framework.Graphics.SpriteFont.MeasureString(CharacterSource& text, Vector2& size)
   à Microsoft.Xna.Framework.Graphics.SpriteFont.MeasureString(String text)
   à Starship_Command_2.Controllers.GUIObject.Draw(SpriteBatch spriteBatch)
   à Starship_Command_2.Game1.Draw(GameTime gameTime)
   à Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime)
   à Microsoft.Xna.Framework.Game.Tick()
   à MonoGame.Framework.WinFormsGameWindow.RunLoop()
   à MonoGame.Framework.WinFormsGamePlatform.RunLoop()
   à Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   à Starship_Command_2.Program.Main()

Thank's for your time and effort!