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H_SmileyFace

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A member registered Jul 18, 2019 · View creator page →

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Absolutely my fault haha. I coded aiming slightly differently for controller and I didn't have time to implement something cleaner. Should have made it more obvious sorry!

Thanks! I tried your game a couple days ago too, a hilarious concept.

Thank you so much! Not my first game, just first game jam on Itch :)
And to answer your previous question, you should be able to aim with mouse, or if you're using a controller, then the right stick? Maybe there's a bug :\

Thank you!
You probably have the same bug as me. Godot 4 Web exports are bugged for certain AMD Graphics Cards, doesn't render particle effects. Pink Flower enemy creates particle effects around her, which is probably why you were seemingly dying to nothing.

Thank you so much! That might be the highest praise we can get :)

(1 edit)

High Score: 34.3. Nice music by the way :)

Only played a short while but from reading the changelogs it seems like there's still more content to be found. Feels very polished. Satisfying particle effects, without being too over the top, as I often find in Geometric / Neon styled visuals.

Only complaint is there's no option to aim with the mouse. 


I like it!

I'm liking it so far! If I could suggest a couple of small improvements: 

 It's sometimes difficult to wall jump because if you press away from the wall, you immediately move off of it, and can't jump. I'd suggest implementing a feature where holding away from the wall doesn't immediately detach the player, but instead waits like 10 frames or so. Most popular platformers with wall jumping do this, and it makes wall jumping feel a lot more responsive. 

Being able to move with the arrow keys would be nice too, should be an easy thing to implement.

Other than that I really enjoy it! Sliding feels super great and the levels are challenging! Going to keep an eye out for further development updates (Came here from r/godot)

Came here from your YouTube video. Very fun game. 

Good amount of content for just 1 day, maybe I'm just worse than Panda-K but I found I was having to use the potions quite a lot in later levels once 10 enemies are following me; A good difficulty in my opinion :)