Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

HunterJGood

13
Posts
3
Followers
A member registered Aug 24, 2018 · View creator page →

Creator of

Recent community posts

Very nice game. Immediately grew the other bot and loved that he commented about it even in room one. The ideas for puzzles was great.

Cute game. I beat it but the roof fell on me each time i beat the final boss. I was surprised by a boss too, overall very nice game.

I agree with another comment that said some hit boxes must have been off, I wasn't able to find any of the  intractable objects other than the generator.  Overall I think its a fun and hectic idea and with more time I'm certain it would have come out even more polished.  Great art as well.

Really entertaining. I can see this being retooled into a fun mobile game or continued development on PC and add levels and obstacles, possibly different enemies. One round the wolves went down and I managed to save every sheep. If you continued development on this game I'm certain you could come up with many more fun ideas.  The only one I might offer is a restricted snowball location so you have to throw it from the top to avoid clicking on the wolves.  Overall entertaining and I was impressed with the wolves and sheep AI.

Very nice game, very good style, I loved the idea. Once I learned that bounding reduced the amount of paint needed to move it helped a lot. I did run into an issue when I rain out of paint and hit try again it sent me to the next level, and there was an invisible wall in the fan level the 2nd time I went to it. Overall very fun concept and execution. 

Very fun concept. Eventually I got the hang of it, I did really enjoy the larger size objects being stopped from entering, and I was very impressed with the chopping mechanic.  Very well done.

Super great visuals and I love how smooth everything was, takes just a minute to get a hang of it then it makes perfect sense. Great job

A very awesome idea, I like to mix of turn based and stealth game, the game sprites and character sprites were all very well done.

I like how the eating a another fish makes yours grow larger and then making more difficult to avoid the fishermen, its a very good way to ramp up the difficulty naturally.

Very interesting and very good art, someone mentioned a bit lower that its a bit easy to catch the hunter, perhaps if more levels are introduced in the future you can have more paths so its more difficult to trap the hunter.  But over all it was very cool very good work.

1. Some of the textures were messing up. Usually I find that's because 2 blocks are filling the same space.

2. I would definitely recommend trying the pre-made first person controller to know what size it should be.

1. Like others said the back rooms could use some lights. 

2. I think a 2nd doorway into the house. 

And possibly make the stairs an invisible ramp for a smoother ascent