Hey, no problem! I'm happy to help!
Are you taking any inspiration from any other games to make this one?
Honestly, I'd say some screenshots of the game on your store page would go a long way.
Perhaps a list of relevant content players can expect to see or content that you would like to add in the future within the store description too.
These two things could help entice more people to try out your game and, in turn, garner more feedback.
All in all, I'd advise any game developer to focus on making the game they want to make, first and foremost and use any feedback to temper and adjust based on what fits their personal vision the best.
Hi!
First, I'd like to say that I'm finding this game to be quite charming. I see a lot of potential for it!
That being said, I did come across a fairly significant issue in the most recent update(0.0.3.11). Upon exploring in the mines on Day 1, I opened the quest log out of curiosity and can't seem to find any way to close it again. This happened during the interlude and it forced me to load from an earlier save.