This is great! 13848 is my high score so far :D
ian
Creator of
Recent community posts
Hey everyone, please check out the post compo version HERE!
@Criogenio: Thanks, that really means a lot to me! :)
Really cool, I was really enjoying it once I got the hang of the combat :) Unfortunately I hit a bug where I was attacking an Ugly Rat, and it seemed like it died from my counter-attack and it just got stuck there with no options out. Really cool anyway, I'll definitely follow development if you keep working on this :)
Thanks for all the comments, everyone! For picking up the Intel, you have to get on it, then use the various "hacking" options that come up for that unit to unlock it, then you can escape with it. Hopefully I can do an update at some point with some simple AI, or you can get friends to play with you!! :P
Hard to rate, because everything about it is gorgeous, but then the objectives are really unclear. I was unable to find a weapon, and then you get shot immediately. I think if you're supposed to explore around for the weapon first, we shouldn't be shot at until after you've picked up the weapon.
Just a shame because the style, feel, sound and everything are incredible, wish some more time had been put into making the gameplay something. Definitely would be interested in an update!
Wow, super cool! I love the art style and the feel is really different.
- AESTHETICS : How do the visuals, sound, music, and/or text add to the game's enjoyment? 5 stars? :P Really cool, feels cyberpunk for me anyway.
- RELEVANCE : Did the game feel as though it was inspired by the theme image? Yes! It's inspiration, I don't think that means it needs to be an obvious, overt inspiration.
- POLISH : Is the gameplay easy to understand and control? Not really, but pretty cool and feels experimental in a good way. Tribes-ish :)
- SYNERGY : Was the developer able to bring together all of the elements of an enjoyable and memorable interactive experience? I rate it "Pretty Gnarly!"