Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Alex Coulombe

37
Posts
1
Topics
4
Followers
4
Following
A member registered Apr 07, 2016 · View creator page →

Creator of

Recent community posts

(1 edit)

holy cow this is a miracle for taking jittery recorded VR footage and trying to show something closer to the in-headset experience. thank you!

would love to come back to this and do that! not yet ;)

The detail on this is wonderful. Truly made by a fan-- was so excited to find Wash's dinosaurs and the cans with all the labels ripped off by River :D

Very clever little game! Metal Gear Solid VR :D

Ran into some glitches with walking up people and walls. I admit I got a little impatient-- would love a run button!

Very cool game -- beautiful and had a nice level of polish to it. I don't think I ever really picked up on how to play properly though-- maybe a little more explanation would be helpful.

Very cool proof of concept! I learned a lot from playing this, and had fun too. Gotta say, even though it goes against the central premise of the game, I really wanted to smack missiles out of the sky with my hands!

Ha! Awesome puzzle. Love the game-- congrats man :D

Love the art style!!

Love the creativity in putting together a totally unique control scheme. And you get major bonus points for sharing your source code. Also I found this to be genuinely terrifying-- so much so that I kept accidentally pressing the grip buttons to warp, and then dying when I couldn't find myself!

Great job on this! Gorgeous assets and a cool premise. I love the inside-out nature of it and this is the first game I've seen where I can see myself while playing.

Very cool little sandbox! Also appreciate the way the grid system is set up.

I enjoyed this! I got stuck after playing for a bit, but the growing/shrinking mechanic was very fun. Great work!

Me too! I was just about to post my ratings when I saw they were over. Also, how did so many games score poorly on 'must be for the HTC Vive?' Pretty sure ALL of these were for the HTC Vive, and therefore all deserve perfect marks there :/

You're an inspiration! :D

haha I love how focused you are. Super dedicated to your own game, then methodically trying out everyone else's quicker than I'm sure many of us have (I've still only tried out 3 so far and, knowing me, probably won't finish the rest until this weekend). How do you do it?? :)

wow! congratulations on your dedication. I look forward to checking out your game.

Cool! :D

Just curious ;)

Thanks so much!

Looks really cool! Would love to play but I don't have a LeapMotion :(