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ICTylor

8
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A member registered Dec 04, 2016 · View creator page →

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Beautiful animations, I feel like the gameplay could have been nicer with a few more tricks, because sadly the few levels can be completed in the same way. Some spooky music in the background could also be a nice complement to the art. I think the main improvement would come from adding some variety to the puzzles, but in a jam with limited time it is hard to do so. Well done

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I liked the art style a lot. The animations and style were very nice. If there was something to break the repetition of the gameplay it would be nicer. I think the Space bar did not work to throw? in my case only the mouse appeared to work. Regardless it is a very cool game, well done!

Interesting! multiplayer and menus are polished, the gameplay itself was a bit confusing :) I think I was not able to catch butterflies properly and I also was not sure what feeding the hatchlings would do, but in any case good job!

Nice little game! At some points the speed changes felt a bit non smooth, as if FPS was a bit low, but it was still fun (and maybe that was just happening in my computer, not sure). There are a couple issues like being able to outrun the screen, but it is a nice game regardless!

Fun game! The different weapons are cool and I liked the some of the weird sound effects, I think they fit with the art style. Some of them sounded like they were clipping, not sure,  maybe it was just happening on my browser.

Probably going offscreen should be disallowed (I once got lost and couldn't go back xD), and interestingly I think at least some of the enemy ships did not have collisions, but in general it was fun. Nice game!

Thanks! yeah using volume "1" for the music was probably not a good idea :) 

I couldn't figure out how to make better "soccer" like physics, so in the end I use simple applyImpulse with different values when you are in "shoot" mode vs when you aren't but it ended up  air hockey like... also had to add some "air" to the walls, because otherwise the ball would get stuck there without a way to unstuck it. And in this version of Kaplay it seems that "circle" as a body shape is not supported (it is in the next one) so that complicated things a bit too. But at least I uploaded something more or less kind of playable :)

Glad you liked it!

Thanks!

I think the fact that I played it in a larger size might have affected it a bit, in a small size it feels even more chaotic.
About rebirth it is normal that you are barely able to see it... I wanted to make it more obvious, but I didn't have much time to dedicate to the jam. There are stats that get better on "rebirth" (you are faster, have more stamina, shoot with more power, etc.). But the change is not very visible, because the initial stats are more than enough (and in a small canvas size even less important xD)

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Thanks :) To be fair I don't know exactly what I wanted to do about that xD.  

My original idea for the jam did not have anything in common with this (it was more like a mix of fruit ninja with scrabble, something pretty weird :) )  but I didn't have much time to dedicate to this and I wanted to upload something.

 There are a couple of things going on here:

 - I played it in full screen mode in my browser during development and it is the first thing that I upload to itch.io, so I had no idea what it would usually be the size. Seems like the default size is comically small for this, I probably should have changed it xD 

- Had a couple ideas, the initial one that I had with the hearts was that each time you receive 3 goals, you get converted into a ghost and then you "rebirth" after deciding in a menu what statistic to level up. 

- But there was an issue, I couldn't get the physics right and the AI even less so, so you would never receive 3 goals. 

- I wanted to upload something and at least be somewhat on theme, so I put an "auto-death" after some time and a number of required goals in total across all generations to "win" the "Bean D'Or". After each generation some stats are increased (you are a bit faster, shoot with a bit more power, etc). But this is very difficult to notice.