Nice pixelart and animations!! The mechanic that gets introduced in the last level is interesting, a very cool idea to build upon! Fun take on the theme as well, thank you for your hard work!
idalikerbeikon
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The concept of taking fish photos is fun!! The game is very cozy (until you get very deep, it was scary down there)
The upgrade system was fun, and not grindy! Each upgrade felt good, and they all served a purpose. Very nice art and animation too! the PCs movements were fun and believable. Thank you for your hard work!
I quite enjoyed the controls when I got used to them. They were a little uncomfortable in the beginning, but after a while they felt natural for the type of vehicle I was controlling. The feeling of being underwater was very immersive, good work with the sound! If I were to give a suggestion, it would be to give the player a few lives so they don't die immediately upon touching a shark or tiles. Thank you for your hard work!
I like the gravity mechanic but I got stuck early on because I thought I had to crouch, like some other comments have pointed out. I didn't know you could change gravity at first, so an indicator like "press G to change gravity" when the player is on the orb would help! Other than that, I like Jorbo <3 Good game, thank you for your hard work!
What an entertaining game! The floor with the "fake" buttons was my favorite, it got me the first time, but when I started spamwalking over them it became a little funny.
I appreciate the different indicators given to the player so they can understand what to do! Things like light, pathing, and sound effects. I can tell that thought went into the game design! Very good submission, thank you for your hard work!