Awesome, thank you! I went ahead and marked down the whole area for convenience, but absolutely no worries if you don’t cover it all. Also snagged a chunk of map for myself.
Current claims:
A WIP (and definitely not comprehensive) list of posts that might be useful for stocking hexes. Feel free to suggest more!
Hey, thanks for joining the jam! I’m not as familiar with the Mork Borg rules, but it’s pretty rules-light so it shouldn’t be too hard to convert. Any level of crunch is totally fine, but adding general descriptors (armor as chain, attack as a greatsword, etc.) would definitely be helpful if you’re up for it, especially for anything that might not have an obvious analogue in other systems.
But in general, I’d prioritize using a system you’re excited about over any compatibility concerns.
Use this thread to let other participants know what hexes you’re keying.
For now, I think this can be pretty informal – feel free to share your selection by screenshotting the map and drawing your boundary, or by listing row-column pairs. There are over 112,000 hexes to go round, but it’s probably better to start small and then expanding outward.
If there’s lots of interest and/or uncertainty, I may pre-divide the map into regions and use a google spreadsheet to track who’s working on what. Regardless, I’ll maintain a central map keeping track of everyone’s selections.
If you’re not interested in being in an anthology, feel free to ignore all this and submit your Antarctica-related work anyways :).
FAQ:
Awesome – I’ve added a color and greyscale overview map. Hope those work!
Thanks! I used QGIS (a free, open source, geographic information system) to make & render these files. All except the .qmd file could also be opened in ArcGIS or or another GIS package. And the .csv file can also be opened and edited in Excel or Google Sheets, as it's just a data table.
There's an old-ish tutorial for using QGIS for RPGs on my blog.