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igamemaker

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A member registered Apr 15, 2019 · View creator page →

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Yeah, if you're interested: 

It's fast and fun and I hope to get the web version working in the future.

I made a model of a big sphere with a NASA star field. Here is the code and I'll include a link to the texture:
//Loading

stars := rl.LoadModel("assets/Skybox.glb")
// Rendering

rl.DrawModel(stars,camera.position, 10, rl.WHITE)

I make the sphere follow the camera and would've made it a lot bigger if you were free to fly around.

Texture is from https://svs.gsfc.nasa.gov/4856/. I loaded it into blender and made the glb file from there. You should be able to load it from the game download. 

Played until I was maxed out. Took me a bit to realize I could boost in the air. Really fun game, nice work.

Hah! Glad you could express yourself. It's the power move. I was wondering how long that would take and the answer is not long.

I lasted 485.5 seconds. Like the sound effects and that the stuff around seems to work a shield. Nice work!

Thanks beefsock. Appreciate that you gave it a go and understand the time pressures. Best of luck in the Jam! I look forward to giving Hatamori a try.

I got stuck then remembered the sprint button.

Fun and frustrating! Nice 90s feel and cute graphics.