Absolutely loved it! The fact that you can anticipate and decypher mechanics (like the requirements needed for getting a mace, for example) fits like a glove to a game with a perfect amount of RNG. The music is brilliant, too. As always, I’m super late to this and considering it’s in indefinite hiatus we might probably never see a full version of it, but I’d play the hell out of it if it ever come to be released.
igneosakro
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A member registered Aug 08, 2020
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Fixed an unintended solution of lv8 comments · Posted in Fixed an unintended solution of lv8 comments
What was that unintended solution? Because I still think there is some kind of bug in level 8.
If you time your movement and digestion actions accurately (by pressing UP/DOWN + X at the same time on the leftmost goal), that level becomes extremely easy and I don’t think that’s how you are supposed to do it.
Maybe that’s the intended way, but it feels weird to be able to find a time-based solution in a turn-based puzzle game.