yea, I only saw your post after i had shared mine. I got it working following those instructions, thanks!
ikuyo
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A member registered Oct 16, 2018
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Celeste 64: Fragments of the Mountain community · Created a new topic v1.0 Linux: libfmod.so too short
Tested on Kubuntu 22.04 LTS. Game never opens and the following error log is shown:
Celeste 64 v.1.0.0 Error Log (1/29/2024 9:36:44 PM) Call Stack: System.DllNotFoundException: Unable to load shared library '/home/ema/Downloads/Celeste64-linux-x64/libfmod.so' or one of its dependencies. In order to help diagnose loading problems, consider using a tool like strace. If you're using glibc, consider setting the LD_DEBUG environment variable:
/home/ema/Downloads/Celeste64-linux-x64/libfmod.so: file too short at System.Runtime.InteropServices.NativeLibrary.<LoadFromPath>g____PInvoke|1_0(UInt16*, Int32) at System.Runtime.InteropServices.NativeLibrary.LoadFromPath(String, Boolean ) at System.Runtime.InteropServices.NativeLibrary.Load(String) at Celeste64.Audio.<>c__DisplayClass7_0.<LoadDynamicLibraries>b__0(String name, Assembly assembly, Nullable`1 dllImportSearchPath) in C:\Users\thenb\Projects\Celeste64_Dev\Source\Audio\Audio.cs:line 82 at System.Runtime.InteropServices.NativeLibrary.LoadLibraryCallbackStub(String, Assembly, Boolean, UInt32) at FMOD.Memory.FMOD5_Memory_GetStats(Int32& , Int32& , Boolean) at FMOD.Memory.GetStats(Int32& , Int32& , Boolean ) in C:\Users\thenb\Projects\Celeste64_Dev\Source\Audio\FMOD\fmod.cs:line 995 at Celeste64.Audio.Init() in C:\Users\thenb\Projects\Celeste64_Dev\Source\Audio\Audio.cs:line 40 at Celeste64.Game.Startup() in C:\Users\thenb\Projects\Celeste64_Dev\Source\Game.cs:line 76 at Foster.Framework.App.Run(String, Int32, Int32, Boolean ) at Foster.Framework.App.Run[T](String, Int32, Int32, Boolean ) at Celeste64.Program.Main(String[]) in C:\Users\thenb\Projects\Celeste64_Dev\Source\Program.cs:line 19 Game Output: Celeste 64 v.1.0.0 Foster: v0.1.13 Platform: Ubuntu 22.04.3 LTS (X64) Framework: .NET 8.0.0 SDL: v2.28.5 OpenGL: v4.6 (Core Profile) Mesa 23.0.4-0ubuntu1~22.04.1, AMD Radeon RX 570 Series (polaris10, LLVM 15.0.7, DRM 3.42, 5.15.0-92-generic) FMOD Bindings: v20218
Heya! Sadly... Nicalis, IP owners of Cave Story in ther US, took down the CSE2 decompilation effort and all its forks, including the Tweaked project. The project itself is not down per se yet (i'm still figuring out how to keep going from here), but I'd advise against linking to it,as I'd prefer you to not get involved in potential legal hassles over it.
Thanks for asking, and best of luck with this font!