It'll be some like 5 to 10 dollars
Ilikewargames
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I love this game and can't wait to see it grow! A few problems though (I'll include suggestions in a future comment):
1. It makes no sense that even though a country can have 80% of the map controlled if the capital of the country is near a neighboring country and if the neighboring country were to declare war on the bigger country and managed to make enough sucessful pushes to they take the capital that the big country automatically collaspes. I can get it in a scenairo where the country is small and taking the capital would destroy them, but a bigger country should fall if they're capital was on the border and got taken the second the other country declares war on the bigger country.
2. Revolts kinda don't make sense, if a huge country would to destroy a small country and has something like 50% revolt chance there is a possibilty that the country just outright collaspes due to a lot of revolts. This makes no sense since the country that the bigger country attacked and destroyed was very small, and therefore wouldn't cause any fincinal suffering for the population. I can understand if the countries were the same size as that would take a toll on the ecomony and therefore cause the population to suffer. But in a case like this there is no reason for the people to revolt as the country that was attacked was small and posed no real threat to the ecomony (and might have even bettered it!). Right now the only reason for the revolts are to just prolong the game, but I want the game to provide us with real reasons for the people to revolt as well as reasons the people would stick to their country.
3. When a country is almost at a enemy capital but then stops or when their making real progress and then just stop for no reason.
I hope you'll fix these problems as I love this game! (from Drew Durnil gang)