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IllestPreacha

22
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10
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3
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A member registered Nov 24, 2019 · View creator page →

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In a group or solo,  attempt to mimic the drone instruction, you see on the screen.

As those are prompts and supposed to embody the drone experience 

thanks for the words 

I agree with this statement. Track 2 , really adds another dimension to the trilogy of tracks

Thanks for the words!

I am glad that the recursive method worked so well with this theme. Hoping to try other coding methods for these soundtrack jams.

This makes for a great intro in a open world. If you added another track that put more emphasis on the runaway part like a "darker" tone, would really scream "got to runaway now". Which would put this track as a nice "misleading" intro to the game and its world.

Thank you for the words and compliments. Always expect experimental from me!

I agree with what was written above. It really fit presence of Forest and walking through it

The change of pace was really felt within Endless Treadmill and the subtle sound effects to make it known that is just going on and on

The Plot to Sound to Theme pipeline in the soundtrack, really made the journey have an audiovisual narrative. Where the sound and plot were able to piece together a sci-fi type or runaway. 

While having subtle changes in the pace of "running/voyaging" that resembles real life as we are never walking/running at a constant page, there will always be bits and pieces that we slow down/speed up

Thanks for the words and I liking how everyone resonates with it, in such a similar but unique way. I am hoping to make a more varied soundtrack with it.

Thank you for the feedback.  Glad you were able to feel a sense of aliveness with the breathing. I am hoping to expand on that notion of breathing in further mixes of this and see how to make it even more "alive".

IT was something I picked up when I was visualizing the track. Thinking how it made me move and I realize some contained more speed than others. Plus the tempo and sounds, really made me feel like I have in an RPG or even fantasy ( even an alley) and can sense something coming at different angles

Really since the theme and cohesiveness between the tracks on the OST

Definitely can hear the picture and the theme being implemented in this one. Gave an RPG field with how both went, when you are about to face a boss and the journey that led up to that. Where if one mistake occurs, then it is time over

I really like the variance in your sound choices and the different stages and thoughts it bears to mind.

The stages works well with the theme runaway as I feel , we get different paces of running ( jogging, walking and maybe even the occastional sprint).

Favorite out of the four is Trails and Crumbling Bridges

Thanks for the Comment and words. Glad that you like the creepy and unnerving sounds.

thanks for your comment and compliment. I was suppose to end more variance to the sound but didn't end up doing it. Next time, I will make sure to do so.

Thank you for adding me to this list. Shall watch it 

I used P5.JS to make it, I am hoping to add upon it

Once you get the hang of it, it is a smooth game to play

I enjoyed the game and nice usage of thinking of how to use 1 button in many forms