This game is really cool, I know its probably intentional but I just wish the player wasnt so slide-y the rest of the movement is so tight I want it all to be tight. Great job :)
Jobi
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I do like that suggestion, while play testing I too had the occasional jump where I was like "oh great now I have to wait to come back down" but I think theres value in having the extra reaction time when you are near objects you want to push off. Perhaps in future versions there could be a speed slider, or a time dilation option when near pushable terrain.
Loved the visuals and the sounds fit nicely too, this may just be a personal thing but I thought it was a bit disappointing when there was only music in the menu screen. I did think the lack of music in the game kinda set a vibe that was very fitting, but when I'm playing a difficult game that i get stuck in places for a long time its nice having music to keep it fresh. Great job.
Thanks for trying the game :) I was really proud how the music turned out, unfortunately I only made one song cuz the game is only 4 rooms long. I wish I had time to make a tutorial room because it seems like a lot of people were having a hard time with the momentum based game play and the game was kinda tough from room 1. The idea was to chain pushes to make the larger jumps possible but it seems like a lot of people tried to just play it like jump king and try to guess the right angles to make the jumps which quickly made the game impossible.