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imjp94

19
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4
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A member registered Feb 29, 2020 · View creator page →

Creator of

Recent community posts

Thanks for playing!

Haha, me too, I have been playtesting the game alone XD

It works on my machine(with edge), I guess it is some random bug.

Do you mind sharing your operating system and GPU? And does the bug persist if you try on other browser?

May I know the browser you are using?

Thanks for playing!

There's a lot to improve in the game's balancing. I intentionally increase the money production rate after the game last longer than 5 minutes,  hoping to make the game ends faster but it seems to be doing the opposite...

I guess I will be focusing on balancing the game and improving the AI in the future update. Thank you so much for the feedbacks!

Thanks for playing! 

That's great! I will keep working on it from time to time

Thanks for playing!

1. I just tried, buying car should work. Maybe your character didn't have 50 coin, or it wasn't standing near to building. I think the area to trigger the action is probably too small, will make it larger in the next update.

2. That's a very good point. I actually hope the game would last around 3 ~ 5 minutes, so I purposely increase the rate of money production after 5 minutes, in order to makes the player who are in advantage to end the game faster. But it seems to backfired as the DPS of the character couldn't even keep up the speed of production.

3. Haha, I never expect someone would play the game that long to see all building producing money non-stop.

Thank you so much for the feedbacks, it's impressive how far you playtest the game and spot the problems!

Very Challenging(Addictively, once you got a hang of it) and Amazing graphics!

This game is so polished, it feels like a released game!

Like others had mentioned, the game is really challenging but I think this is the hook of the game since the game is inspired by Jump King(though I never played it before)

But compared to Jump King, I feel like the scene of this game is too big. I have no idea which direction should I go when I first start playing while trying to get used of the control at the same time.

Thanks for playing!

That's a great idea, this game use a top down camera view so it is not that hard to optimize for mobile, and I think making it into something like Brawl Stars would be really cool.

Thanks for playing!

That's great! I'd love to get some feedback to  improve the multiplayer experience

Thanks for the feedback!

Addictive game with great music

I thinks this game has the potential as a relaxing time killer mobile game

But I feel like mouse can be the only control for the game. Since movement speed can be controlled with distance between cursor to spaceship.

Thanks for playing!

Agree, will fix that on the next update.

Thanks for playing!

Yeah, it can be really annoying to keep pressing the shoot button as the game get intense. I will fix that on the next update!

Thanks for the feedback!

Thanks for playing!

The UX for weapon switching is on me, it was supposed to let player select with the secondary directional input(Arrow keys or Right analog), but I haven't figure out a good UI design to indicate that.

For the crash, I guess it was probably caused by the massive amounts of coin spawning when a character is destroyed by the monster.

"I enjoyed shooting money like a rich hahaha :3" Glad you enjoyed that XD 

I just did and left a comment, well done!

Omg the companion is so mean XD 

I can really feel the passion of the game developer from the hilarious dialogue.

The learning curve is a bit steep, I hope I can shoot some creeps at the start of the game to get used with the controls first before encountering the boss. And the view in second stage can be zoomed out to let player see what' ahead, otherwise, player will be doing leap of faith most of the time.

Well done! I like how polished the game art and audio.

But I had a hard time trying to get used with the combinations of keyboard and mouse

Thanks for playing!

Making a party game for game jam is weird enough, but now even the AI refuse to work... 

It is one of moment where "I swear it worked before the presentation". 

Anyway, it's really great that you enjoyed the game, cheers!

Thanks for playing!

Ah... The UX, I really sucks at it... I haven't come up with a good UI design at the moment, but I guess I will just add the "Controls" section to the introduction of the project for anyone who like to have a quick start.