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imsorry

6
Posts
119
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A member registered Apr 30, 2019

Recent community posts

Really good game! 

Short, but good.  

There's definitely some inconsistencies in how characters look from the AI generation, but overall does a nice job of showcasing how the technology can be used to improve VN games.   

Look forward to seeing your future works.  Hopefully scenes in your next game will be longer with additional images.

Really enjoyed the game.  Can't wait to see more!

Agreeing with ali_ath72 that the game seems  unusually difficult.  

It feels like the difficulties are actually one setting above what they say (i.e. easy is more like normal, normal is hard and hard is impossible).  I think adding in a very easy mode would be beneficial to get players used to the controls.  In order to still encourage players to go to harder difficulties you could either cap the scene progression at lower difficulties or add a special end scene at higher difficulties (assuming this isn't already done).

For people struggling, I did find that reducing the game speed to 3 helps a lot.  At default speed, the beats aren't on the screen long enough to really see what's coming.  At lowest speed, they bunch up together too much, making it difficult to tell the order.    

In-regards to simultaneous beat inputs, I would suggest making them different colors from normal beats.  That would make them much easier to tell them apart from rapid successive inputs, which become more common at higher difficulties.  Also, since people have 4 fingers, it would be fun to see instances where you had to press 3 or 4 inputs at once.   Dance rhythm games only stopped at 2 because people only have 2 legs.  

The game is about halfway done and none of the romance routes are complete.  There should be romance routes for Max, Rune, and Burry.  There will likely be routes for Alan, Teak, and Thistle as well.  

So far, the romance routes follow the general flow:

   1) Intro (Complete)

   2) early day/afternoon (Complete)

   3) bath scene (In-progress)

   4) Nighttime (In-progress for Burry only)

   5) Ending (sex) (in-progress for Burry only)

Almost all the characters currently have some level of lewd content in the game.  Though some can be harder to find.

The game also keeps track of what events have been completed or not.  Completing an event can unlock additional content in other routes and/or past events in the game.  If you can't see something, it may be because you haven't yet done something else in the game.  

Wanted to like this game, as I liked the original text game, but really can't  recommend as is.

The combat system is unbalanced to the point of unplayable.  Even with platinum sword and armor (which takes way too much grinding to get), you still eventually run into enemies that can still knock a 3rd of your health off in one shot.  Additionally, if you go the full corruption path you lose all your special combat abilities that prevent bosses from steamrolling you.  At that point many enemies become virtually unbeatable without absurd amounts of grinding.  

Ironically, the entire combat system could have been axed from the game without losing much content.  The entire premise is about the main character becoming corrupted by a lust curse, so it would have been better to just focus everything on the paladin's interactions with the sexy townfolks, either him struggling to remain pure or giving in to lust.  

As is, you spend hours grinding to make it through the combat portions only to get a lackluster sex scene without pictures.  

TL;DR - Combat is broken and unnecessary.  Weak payoff.