The game is great, but I found a minor bug where if you just spam spacebar you can go high enough to not get hit by anything. Neat concept nonetheless
Incomplete-degenerat
Recent community posts
A few ideas: Differing endings depending on your streak. A little animation could play when you hit a win streak of maybe 3 or five when you win you'll turn into a vampire might be neat.
I've found that more often than I use the + abilities for finding the vampire, I use them to try and safely nab the square or < abilities. Maybe they could affect an entire row in later stages.
Seeing as how you've added a new win streaks mechanic, the game could have a difficulty progression based on your streak, adding later vampires based on the streak.
I've said this before, but if you're considering a sequel a mobile port or steam release wouldn't go unnoticed.
You could add sprites for Ace, 10, 11, 12, Jack, King, Queen, and have a 4x4 mode, with vampire at highest value. Might make the final vampire more difficult and intense, tho you'd have to make the square a 3x3 for that or else it would be unbalanced.
This just so happens to be the best Indie game of 2020 and is representative of our society today as a whole.
The classic yet frantic music in the background is a metaphor for how the world can be falling apart at the seems, and yet, the system refuses to change. The dialogue, "white's turn," and "Black's turn," is a clear reference to the social injustice, and the current racial tension America faces. A very bold statement.
The custom made sprites are clearly the work of a man who knows his blender from his modo. The horse is in such HD that I can see his screams for help as the white team demolishes his hopeless defenses.
(note to editor: I was fondling around at my desk because I was bored and got my thumb stuck in the pencil sharpener, so remember to add the M letters back in)
The gaeplay is absolutely the best part of the whole experience. With all 4 peices being siilar to that of intense class shooter gaes like Tea Fortress 2, Garden Warfare, and Rainbow Six Seige. It's coplex web of different possible oves isn't seen in today's gaes anyore, it definitely leaps fro the repetitive strategy gaeplay of odern classics. It's 2 possible endings both leave the player with a wonder of if this is fair or not, if the actions they just ade were oral, if they did what they had just done. It is a transcendent experience.
This gae ade y whole day.