I could have added more blood, perhaps.
Infimace-6
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A member registered Jul 27, 2017 · View creator page →
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Navigate through a penthouse, Heaven's disdain and your self-loathing as you attempt to get away with your own murder
Interactive Fiction
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A small RPG, for when you want your collaborative storytelling to be competitive
A story of a young girl(?) and her horse getting a job, written without reference.
Interactive Fiction
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Made for the Useless Villain Jam 2020 in about 2 hours flat.
Interactive Fiction
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A story of a young girl(?) and her horse, written without reference.
Interactive Fiction
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A randomized date with an inhuman cutie. Powered by Tracery.
Visual Novel
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Best way to learn about a god is through her snakes
Interactive Fiction
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Star Worm wants to go to space. Meanwhile, egregious corporate crimes occur.
Interactive Fiction
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Concerning hair, birds, depression and other things
Interactive Fiction
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A retired paladin tries to rescue old friends. First completed RPG Maker game. Decent story, rough gameplay.
Role Playing
Recent community posts
WALK AROUND, SOME STUFF WILL HAPPEN jam comments · Posted in WALK AROUND, SOME STUFF WILL HAPPEN jam comments
I figured that implementing no repetition would be difficult since no one else had done it. I took a shot at it last night and managed to rig up a traceMultiple() function in less than an hour. Joke's on me, I guess!
I wanted the conversations to be randomized to simulate an ebb and flow of conversation. Original plan was for there to be a dozen or so different conversation topics, so you'd get to cycle through them rather than go through a 12-item checklist. I only have four topics right now, but I'm gonna finally write out the other eight for v.13.