oh my god that'd be awesome
infiniteRaymond
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lol i know this isn't very relevant but my birthday is in 9 days, and gb studio 2 is hopefully going to be so much fun to use to make games on my birthday :D
also i have a few extra ideas for 2.0.0:
- studio mod support (eg. custom emulator, support for features not supplied by maltby but by modders)
- player overlays (like a hat sprite so if you have multiple characters and you dont want to make multiple sprites with a hat for, use an overlay and it puts the overlay over the character along with 3 sides like a moving player sprite)
- and folders to organize sprites with their category.
I dont know if any of these ideas will be added but it would make game development much easier (especially the sprite overlay)
to change the font of dialouge in your game, go to your assets folder in file explorer, then go to ui, and open ascii.png. you can change what the letters look like in there!
keep in mind that they have to still be the same colours since its a part of gb studio, and it won't work on physical hardware with custom colors (yet)
from what ive seen in the new trailer for 2.0.0, multiple sprites might be able to move at the same time, so what your thinking of might be do able when it releases. for now, you could try using a player sprite sheet with the character thats chasing you behind the player, but im not too sure how you could do that.