Thanks for the gameplay, I did not expect someone to find my game so quickly.
btw the game is far from complete. At the moment there is no "real" exit
this game is still in pre-alpha alpha mode.
thanks for playin
hey here's my first impression after 20 min even tho I dint get far. i might do a better review once i finished the game,
i really like this i hope you keep working on it. for the sake of this review ill assume your still working on it
i like it, its sometimes rally scary, the first scare moments i had in my first 20 min was when i first came in contact with the big shark/fish creatures, i was just swimming randomly not suspecting a thing and when i looked behind me a giant fish was right on my tail, i think its moment like that which can push this game forward
there are some stuff that i think needs to be fixed in order to makes this a better experience, first off the first the first 5 mins aren't very interesting, i suggest maybe rebalancing some stuff like make it so you start off with more oxygen, also i read that you said that if a person is grinding for a long time there prop doing something wrong, so maybe i am just bad? but rebalancing some things like upgrades and value of items could be good too
then there the radar/ sonar that you can get for 50 bucks, i personally feel like it would be good if it had a timer that would make it go off every 5-10 sec or a key that you press to activate it cause i feel like sometimes it ruins the creepy vibe but maybe that just me
things i would like to be added
so the game in a way is scary and i like that, but i think it would also be cooler if lets say you where swimming randomly trough the ocean, and all of a sudden you hear a load sound, like a groan or something, this can give the player the idea that there a something bigger out there but is not sure of it, also adding more ambiance when it comes to sound could be good
thank u
yea i still think technologies takes too long to research it just feels boring. i feel like u need to cut the time in half at least
i just want to say also, i am not a casual Gamer, i like competitive games like csgo and AOE II but i understand if competitive is not wat u are going for
sorry for my spelling
hey here are some suggestions
i think the upgrade time takes too long: it make matches boring and long
all units feel the same: every unit feels like a upgraded version of the last
here are my ideas
if u wanna make a good AI try making a self learning AI and put different version of it in the game so that it feels like your going up ageist something fair
thank u good job q:
hey just to know
will the game always be free or will you have to buy it in the future,
will their be a healing unit,
will make maps for the game or always randomized, because i thick it will be better to have official maps
also here something i been thinking
if you add siege equipment; it will be more interesting if you had to manually fire the siege equipment like a ability of some sort
hey guys i have been a fan for a long time. so keep up the work
here are some of my ideas for the game
1. different Faction: their are not a big variety in the game so more Faction can be better with their own perk. like maybe a Blue faction that have +25% Farming speed and a Red Faction with + 30% Damage on Unit's and a Yellow Faction with +20% Build speed for example
2. it takes way too long to kill units. maybe lower health/ increase Damage
3. it way too easy to get technology points
thank you very much, i am also working on a game