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Ingutt

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A member registered Aug 19, 2021 · View creator page →

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The only real complaint I have with this game is the tank controls on the soul, but that's kind of a me problem tbh I'm just not a fan of tank controls in general
Fun, interesting platformer with an OST that's sauced to like kind of a strange degree honestly, with bizarre, almost dreamlike sequences and a player character that can projectile vomit its soul before reabsorbing it to turn itself into a projectile of varying momentum.

Fun little JRPG, very short and only has 4 unique fights from the 5 available, but every fight keeps itself at least somewhat interesting and all attacks generally have good tells to them (I couldn't quite figure out Ashley's eyebeams though lol). The style is something significant of note, and the writing is rife with dry, self-aware and somewhat satirical humor. I feel that the way items, skill progression, and resources were utilized was really well suited for the length of the game, too.
Also shoutouts to DIO lol

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Very interesting. I will say, the end did take me a while to get through, prob longer than it should've honestly, but I overall really enjoyed this. Something of note is that you can choose not to attack the figures and (iIrc, been a while lol) they won't aggro, leaving a bit more to think about in an already very thought-provoking project.

Bebsi...

This entity instills within me a wondrous dread, a dreadful wonder. Something more than an idea, or perhaps less. Perhaps both. And perhaps neither all at once. Something incomprehensible laid bare before a psyche that seeks to comprehend, that needs to, and so does/n't.

Really fun couple minutes of gameplay that I find myself coming back to every so often. Has a really solid foundation, and I'd def play a more fleshed out game with its mechanics. I enjoy :)

Predecessor, actually

Big dinero

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This game filled me with indescribable, impossible emotions. An experience I don't think I could ever truly forget even if I wanted to

Confirmed, can wavedas