We have a game we'd like to include in future similar initiatives, however it won't be released until next year: https://tabletop-playground.com/
So please keep us in mind for that :)
We have a game we'd like to include in future similar initiatives, however it won't be released until next year: https://tabletop-playground.com/
So please keep us in mind for that :)
Hey Anuke, any plans to let people share the maps they create in the editor (without the manual import)? We run a cross-platform modding API with an open source SDK called mod.io. It is similar to Steam Workshop, except it'll work on itch.io and everywhere else you need it to. Reach me hello [aaaatttt] mod.io if you'd like to chat! Cheers.
If you are interested to see the mod.io Unity Plugin in action, I highly recommend you grab Totally Accurate Battle Simulator on Steam. They launched 7 days ago on mod.io and already 7,500 battles have been shared and downloaded 125,000 times. It has been amazing to see a community create so much content, with daily challenges issued to players and streamers.
Some of our favorite campaigns include a recreation of the 4th crusade and a tower of mammoths because you can never have too many mammoths in your life apparently.
We are very proud to welcome ModBot 🤖 to the mod.io family. If you run a Discord server and want your community to be alerted when mods for your game(s) on mod.io are added or updated, invite the ModBot in.
Homepage | Documentation | Add your Game | Chat on Discord
mod.io is an open platform for hosting mods created by the team behind ModDB.com and IndieDB.com.
It can be integrated in-game using the REST API, C/C++ SDK or engine plugins: Unity is ready, Unreal Engine is in development and more are coming.
Features include:
If you are familiar with Steam Workshop but need a solution that works on Steam as well as the Epic Games Store, itch.io, Discord, GOG and other places in the future, then mod.io is the tool for you.
Steps to getting mod.io integrated:
Benefits of using mod.io:
mod.io offers the same core functionality as Steamworks Workshop (1 click mod installs in-game), plus mod hosting, moderation and all of the critical pieces needed. Where we differ is primarily driven by the open nature of our platform which is not tied to a client + SDK, giving you much greater control and implementation options if you want them.
What we are working on:
All of our plugins and tools are open source and hosted on Github. Our community are building wrappers, command line tools, engine plugins and we welcome all contributors to the project. Our roadmap priorities include:
Screenshots:
These screenshots are from our Unity plugin, which ships with a built in UI.
I totally agree orb505, I've figured out what happened. Itch.io sets prices in USD and then autoconverts to other currencies.
On steam we set the price for other currencies, and we did that not realizing there was a difference. The itch.io discount was meant to be the same, as itch.io was essentially a release for our fans ahead of the game shipping on Steam.
If you PM me your paypal details i'll gladly refund the difference or the full game (and you can keep the copy), as I can assure you we value our early access players, and due to the way these systems set local prices caused this slight discrepancy.
I noticed these instructions were shared by Rise of Industry previously. Let me know if these steps help:
If you haven't done so, find your original email with the purchase link.
Can't find your email? Go to this page: https://itch.io/docs/buying/already-bought and you can request that the download links be sent to you!
The page should look something like this, so click the "download page" link:
Click the "Get Steam Key" button shown (check image).
Follow the instructions to link your Steam account, verify your email if necessary and then copy the key to your clipboard.
If you'd like, you can link your Steam key early, so on the 9th February all you have to do is install and run it.
Click on "Add a game..." on the bottom left of the Steam Library, then on "Activate":
Enter the key, as shown:
If everything goes well, you should get it confirmed:
You can now download, install and play the game from your Steam library!
Q: I didn't create an itch.io account when I bought the game!
A: Go to the bottom of this page: https://itch.io/docs/buying/already-bought
Q: When I open the link to get my Steam key itch displays a 404 error.
A: This will happen if you open the link in a browser that is not logged in to your itch account. Ensure you're logged in to itch and try again
https://discord.meeplestation.com Here is a discord link where you can speak with us!