G’day, Jerry08,
I try to answer all comments here, but I’m not sure what to do with this one :)
Do you have a question or some feedback for me to improve the game?
Kind regards,
iLEWD
I have a lot of characters in the roster, but only a handful of stats so I might have to get creative.
I like the idea of branching dialogue based on your performance or stats.
NPCs may even be annoyed or impressed if you have beaten another NPC more than once. That kind of thing.
Thanks for the brainwave. I'll let it marinate for a bit and then add it to the game design doc.
Kind regards,
iLEWD
Oh man. This is a GREAT idea.
I have added the dialogue system and I have started writing dialogue for the beginning and end of combat. Each character will have a unique appearance, skill and personality. Similar to my Bedroom Blackjack game.
Do you see this as part of the NPC's personality or maybe some branching dialogue depending on your Strength stat?
That could be cool.
Kind regards,
iLEWD
Hi Beatmasterplays,
I plan to have the game available on PC, Mac, Linux and Steam Deck.
Until recently I did not have the skills to make games on Android.
I am currently assessing the required engineering to get the game on Android.
I can't make any promises, but Android is is something I am seriously considering.
It depends on engineering time and effort and whether sales provide funds to do so.
Kind regards,
iLEWD
Hi RecyclableFarta,
I am still making game balance changes.
Easy Mode prevents the dealer from hitting and getting higher scores. The Favourable Draw feature stops losing streaks by giving you better cards.
However, the card draws are not producing a high enough win rate yet.I I aim to ship a fix for this in Jan 2024.
I know this is frustrating, but please be patient.
In the meantime you can make use of the Gifts to get an edge on the dealer and make wise Double bets to remove 2 x clothing items at once.
Kind regards,
iLEWD
Sorry to hear that, mate.
Respectfully, I don't think my game is responsible.
It only requires 370MB of RAM so it should not be a memory issue.
I scan all of the uploaded files before uploading them so they should be clean of any viruses or malware.
I am using the Unity engine which only builds safe files and should not interrupt your operating system.
If you share a screenshot or send me the the error code that is shown on the blue screen I may be able to help you troubleshoot the root cause of the system crashes.
Kind regards,
iLEWD
Hi FrostExd,
Sorry to hear you're having such a bad experience.
Thank you for your feedback.
I am currently working on Settings screen that will handle resolution and quality settings.
The camera does still have some bugs when it comes to clipping through terrain and buildings.
At some point I will rewrite the entire handling for cameras. I am working on adding a better story and restoring some missing dialogue first.
I hope to get it out to you soon.
Kind regards,
iLEWD
Hey there ANSUKURO,
This was a bug in a previous build of the game. If you are using a Wide or Ultra Wide resolution then the button is not rendered.
I have solved this problem in later builds, but you will have to change your screen resolution to a 16:9 ration.
For example, 1920 x 1080 or 1280 x 720.
I know this is a real nuisance, but I am working on getting a new build out within the week and this is a major priority for me to fix ASAP
Could you please reply with your resolution? I will be sure to test it when prepping the next build.
Thank you for your patience.
Kind regards,
iLEWD
Hi Adinekara,
In recent builds the water simulation has increased to a point of being uncomfortable to look at.
I have decided to change the water simulation technology altogether in future to a more anime-style water shader.
Unfortunately there is no date on when that will take place at this time.
Thanks for writing to me.
Kind regards,
iLEWD
Hi Player3685,
I have no plans at this time to support JoiPlay or Android as the game’s controls are a little complicated for touch interfaces like Android.
However, I have learned a lot about game dev over time and I probably should reconsider this.
Were you hoping to play on phone or tablet?
Kind regards,
iLEWD
Hi OctopusLigament,
Thank you. I started making this game because I craved this kind of experience and nobody seemed to be making them.
The models that are in the game currently are placeholders from the Unity Asset Store.
I am working with an artist to make more unique and flexible characters.
You can see more here
Merry Christmas and Happy New Year to you as well.
Kind regards,
iLEWD
Hey there Atommyc,
Thanks for this. These comments are life to me and is extremely motivating to keep going.
I'm so glad you "get it". The reason I started making this game was because I found that a lot of VNs and dating sims felt too much the same and the static 2D characters were not enough for me.
I've spent most of my time putting technology and features in place that will enable me to create more story and animation content later.
As soon as I finish with Bedroom Blackjack I'll turn all my attention to MGT again.
There is an update for MGT coming next week btw ;)
In regards to syncing animations I developed my own puppet system. This uses some transforms in 3D space with the same parent transform e.g. malePelvis, maleLeftHand, femalePelvis, etc.
I animate these transforms and then bind the character bones to these points using IK.
However, I have decided that I need to hire an animator to remake all the H scene anims as individual anims. I'll sync them by having the female animator monitor the time of the male animator.
private void Update()
{
_femaleAnimator.Play(0, -1, maleAnimator.GetCurrentAnimatorStateInfo(0).normalizedTime);
}
Thanks for playing the game and taking the time to talk with me.
Kind regards,
iLEWD