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Interstellar Snail Productions

18
Posts
3
Topics
7
Followers
A member registered Nov 18, 2021 · View creator page →

Creator of

Recent community posts

Healing objects from destroyed tanks, damage upgrade, speed boost, more loot(for future). Making power ups or upgrades can be done very differently: you can make temporal buffs, leveling up, upgrade items. I want to say, you need to think what progression system will be(or won't be) in the game and after that what it will upgrade. But that's only my opinion and I'm not very experienced developer.

(1 edit)

Fun game, but make undo button. Also consider making mobile version.

(1 edit)

Good gameplay, various enemies, graphics is great, smooth death animation, but you should add pathfinding to enemies and stop them from shooting in walls.

P.S. also add power ups.

Thanxs for review! In the next update I will add death, remove shaders that worsen vision and ohter.

Nice gameplay and great music. For advice I can recommend adding more tags(2d, action, singleplayer, indie, etc) and you could also for hard game mode make more intense music, than in usual difficulty.

  • Bottom layer isn't locked, it's visible and selected
  • reopening helped
(2 edits)

I found some bugs(pixelorama v1.0 stable, mac os):

  • when I have 2 layers and try to move selection of bottom layer it deselects selection
  • All input fields defocus on 1 letter or number(you can enter number quickly before input defocuses)
  • when sheet rotation is 0 degrees it shows 0.00001

But overall pixelorama is a very good pixel art programm.

(1 edit)

If the game is too hard you can change difficulty(speed multiplier) in settings

Simple Speed community · Created a new topic Errors
(1 edit)

Post here any problems you have with the game

Simple Speed community · Created a new topic Speedruns

Post here your recrords

Triangle dublicates and flickering.