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Improper Ooze

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A member registered Apr 04, 2020 · View creator page →

Creator of

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Congratulations on finishing the series! I've learned so much about pixel art from playing around with Time Fantasy assets in my own projects so it's a little sad knowing that this is the end of the line but I'm looking forward to see where Time Elements will go!

That's an interesting concept. Here's my discord: Invalid.Username#8330 if you'd like to contact me on there with a detailed description of what kind of assets you're looking for

Added you on discord so feel free to send a description of what kind of monsters you're looking for and I'll see what I can do 

I've been in a bit of a creative slump for a while now and am just looking for some simple yet intriguing design work to get the creative juices flowing again. I'm not looking to be paid since I'm not looking to draw more than a couple things per person that responds to this post but credit for any contributions I make to any projects would be nice. 

Basically if you need a couple character portraits or maybe a static monster design or two (maybe more if they aren't super complex requests) then feel free to hit me up. I'll edit the title to resolved once I feel satisfied.

My speciality is monster design and there are very few things that I won't draw, including NSFW. Please feel free to take a look at the two monster sprite asset packs I have available for samples of my pixel art or check out my game (I Didn't Mean to Become a Villain!) for samples of my character portraits and battler sprites.

Hoping some fun art comes from this and that I can help a couple devs out!

Had fun playing this!

Heheh there's definitely a bit of a specific strategy needed to make it the end, especially if you want to conquer the hidden boss. I'm glad you enjoyed it!

Spent just over 2 months now building my first serious project using Time Fantasy as the primary style and I've gotta say while I'm making my edits and developing battlers and portrait sprites to match the walking sprites I feel like a kid playing with a big ol' pile of Lego all over again! Your designs are really charming and the more I play with them the more they get my creative juices flowing lol

Hoping to have some room in the budget to become a patron soon and looking forward to the next release in the series!

All the same for being my first bug tester I'll leave the offer open in case you change your mind and think of something. I suspect this project is going to be ongoing for quite some time  so there's really no rush lol 

Just drop another reply here if and when the time comes ;)

Thank you! I really appreciate all of your feedback. I think this time all of the missing files are where they're supposed to be. As for the lockpick puzzles I'm afraid those are probably going to stay a little buggy until the next big update since I still have a lot to learn about complex event systems. I'm really glad you liked everything else enough to stick it out through the bugs and as thanks for your valiant game testing efforts I'll gladly give an NPC a line or two of text if you've got something you'd like one to say? :)

Ah heck. Thanks again. Third times the charm as they say.

Uh oh! Thanks so much for the heads up! Give me about 5 minutes to get that fixed and I'm super sorry for the inconvenience! 

Love your animations! Can't wait to add them to my game!

Thank you! I hope you enjoy playing it :)

So I just wanted to come back and let you know that I settled on Grammophone song as the main theme for my entire project. You make some seriously great tracks and I'm certain I'll end up using many more in my project!

Here's a gameplay preview if you want to see the song in action:

Dark Pub is exactly what I've been looking for! Thank you!

Hi hey hello so this is my first time attempting a game jam and I guess I kind of got on board a little late so I was wondering if it would be fine if I use assets I previously spent about a week and a half animating back around New Years in my submission? The sprites in question are various outdoor elements (plants & a scarecrow) taken from the RPG MMV engine core assets that I animated to have a "blowing in the wind" effect that I'd rather not have to waste what little time I have left in the 22 days remaining to re-animate :p