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ionthedev

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A member registered Dec 31, 2022 · View creator page →

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Hey there! The shaders included are the pixelation shader and the color depth shader.

The per-texel shading isn’t ready yet unfortunately

I too would second this. I love the software and used it a ton with my project while on windows, really missing it after switching.

Since the project is made in godot I wouldn’t expect it to be too difficult to port.

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Use it for whatever, credit would be super sick though

Oh snap. My bad! https://discord.com/invite/MCfrJgehHE

Support was just added. Documentation on this feature can be found here https://friendly-studios.gitbook.io/const-int/mason/supported-plugins/psxfx-retro-graphics-marcis

I am quite familiar with this plugin. The only issue would be the affine warping as the topology that is generated isn’t too friendly with that.

I already have plans to include tessellation to allow functionality for those visual artifacts very soon!