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Israel Ownbey

27
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A member registered Mar 30, 2021 · View creator page →

Creator of

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I just took a look and I haven’t been able to repro it. Do you know if you’re getting any errors in the console?

Hmm that’s odd. I’ll have to take a look at that.

Super fun game! Would love to see some structured lore you can discover

Super excited to see this keep getting developed! I like the mysterious nature of the whole thing, and the strategy is very satisfying, especially in the new version

Grab the pills at the start

Hey, love your game and am excited to see updates! One way I’ve seen this fixed is having the relative frequency of events become more common the longer it’s been since they’ve occurred, resetting once they occur. This allows it to stay probabilistic but more consistent overall.

Press space

I think I would really enjoy this game if you added coyote time to the jumps. There were way too many pixel-perfect jumps that required me to jump while still completely on the platform.

Spoilers

So, I made it to the ending(?) where the last key is not obtainable, but I also collected three hearts. I was wondering if there was a point to the hearts, or if there are multiple endings?

Accurately describes what it’s like to try and fix a printer

I think this concept of gamifying dialogue trees is really interesting. I also really like your art style. Looking forward to more of this!

a

That was difficult. Good level design for the mechanic!

In version 1.6e, the controller issues are still present when running the game through normal steam. Thought I would let you know. I’m a huge fan of your work!

This was literally incredible

I got it to run by removing japanese characters from the path to the game

Nevermind, I see it was for legal reasons

I liked yomi hustle

Sweet mercy

Awesome! I’m looking forward to the completed game

This is cool! I like how the strategy is deep; All it needs is a story!

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Thank you. I’m a huge fan of Baba is You, so I like having him run around my screen while I work.

My only advice would be to make the character animations for slicing more realistic, and allow the character significantly more forward movement in a combo. Also the zombies have too much health, and dodging should be button+direction, not two separate button if you want to align with other games in this genre. Overall, cool game! I love the atmosphere and antagonist(?) narration. Reminds me a lot of sundered, but more spooky in a good way.

Yup! thanks, fox.

The Numerus Corporation Virtual Orientation is a callback to old text-based adventure games, but with a new horror style. It sprung from a game jam, but after polishing it I thought I would present it to you.

You play as James, a nice fellow who recently got a job at Numerus Corp, but strange things begin happening to his computer after the orientation starts. By closing your eyes and completing the orientation, you might be able to make it out with your life, but the demon sitting just past the screen will not let you go easily.

Please check out my game, and remember…

Best played in a dark room w/headphones!

Click here to start your job today!

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Click to reveal

Username: jln@numerus.com Password: minimumWage47%

If it still doesn’t work let me know. I just uploaded a patch with some bug fixes. I hope you enjoy!

--SPOILERS AHEAD--


I have seen and died to the master puppet thing.

I have also seen and undied to the eye with wings.

Is that it?


Also, even if it is, This was a very fun experience. The aha moment of dying on the first level was very satisfying, and rewarded with a lot of interesting/strange content. Thank you for making this!