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Iranon

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A member registered Mar 11, 2020 · View creator page →

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Hi everyone, I would like to share the shader I wrote in Open Shading Language inside Blender. It gives a sketchy look to your models and it is possible to tweak some values such as colors and incidence. It has been released under GNU GPL v3, so you can use it compatibly with the license. Just do my name and link to my profile.

You can download it here.

You can check the code (and make your own fork) on GitHub page of the repository (here).


Examples of its application can be found on my ArtStation page (here and here).

Thanks! This was my first attempt in making a game in Godot, so the jump issue is a collateral effect. About the HOME button I think it is a forgotten one, so you can see the choice as a redemption chance and a first difficulty grade. Graphics elements have been drawn by KarnaK22.